Hyperdimension Neptunia Re;Birth1 Steam key art
Hyperdimension Neptunia Re;Birth1 cover art

Steam revenue analysis

Hyperdimension Neptunia Re;Birth1 Steam Revenue & Sales Estimates

IDEA FACTORY Co., Ltd., COMPILE HEART Co., Ltd., FELISTELLA Co., Ltd. · Idea Factory International, Inc., IDEA FACTORY Co., Ltd.

$4.8MEst. Gross Revenue

351,074 estimated sales, 94% positive reviews, and $3,352,054.55 potentially retained by the developer after Steam's platform fees.

Action94% Positive$14.99

Revenue Overview

$4.8M

Gross Revenue

$3.4M

Developer Revenue

351,074

Est. Copies Sold

$4.8M

Revenue / Year (avg. 1 yr)

$3.3MLow estimate
$4.8MBest estimate
$9.9MHigh estimate

How the revenue splits

Gross Revenue
$4,788,649
Steam Platform Fee(30.0%)
−$1,436,595
Developer Revenue
$3,352,055

Developer vs. Steam

Developer: 70.0%($3,352,055)Steam: 30.0%($1,436,595)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,436,595
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

94%positive
12,106Total Reviews
11,380positive (94%)
726negative (6%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    12,106 reviews and a 94% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Hyperdimension Neptunia Re;Birth1, we use a midpoint multiplier of ×29 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $15, we estimate a realized average sale price of $14 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $4,788,649 in gross revenue into roughly $3,352,055 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$13.64

List price $14.99

Boxleiter multiplier

×29

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Hyperdimension Neptunia Re;Birth1 use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x29 and a calibrated average sale price of $14 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $4,788,649

To developer

$3,352,055

To developer: 70.0%

$3,352,055

Platform fee: 30.0%

$1,436,595

Epic Games Store

Gross revenue baseline: $4,788,649

To developer

$4,334,011

To developer: 90.5%

$4,334,011

Platform fee: 9.5%

$454,638

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 9.5%.

GOG

Gross revenue baseline: $4,788,649

To developer

$3,352,055

To developer: 70.0%

$3,352,055

Platform fee: 30.0%

$1,436,595

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 57% by revenue in Action
57%

Top 57% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Hyperdimension Neptunia Re;Birth1 ranks in the top 57% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

17.1h avg5.8h median

17.1h

Average Playtime

5.8h

Median Playtime

A median playtime of 5.8h and average of 17.1h suggest a dedicated core community playing this action game well beyond the typical player.

Game Details

Dataset updated: April 18, 2026

DeveloperIDEA FACTORY Co., Ltd., COMPILE HEART Co., Ltd., FELISTELLA Co., Ltd.
PublisherIdea Factory International, Inc., IDEA FACTORY Co., Ltd.
Release Date
Years on Market1 year
Current Price$14.99
Calibrated Avg. Selling Price$13.64
GenreAction
Peak Players20
SteamSpy Owners500,000 .. 1,000,000

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Frequently Asked Questions

How much has Hyperdimension Neptunia Re;Birth1 earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Hyperdimension Neptunia Re;Birth1's total gross revenue on Steam at approximately $4,788,649.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $3,302,517
  • Calibrated midpoint (x29): $4,788,649
  • Optimistic estimate (x60): $9,907,550

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Hyperdimension Neptunia Re;Birth1 sold on Steam?

With 12,106 Steam reviews and a 94% positive rating, we estimate Hyperdimension Neptunia Re;Birth1 has sold between 242,120 and 726,360 copies, with a best estimate of 351,074.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x29 that adjusts for the title's age, price tier, genre, and review profile.

How much does IDEA FACTORY Co., Ltd., COMPILE HEART Co., Ltd., FELISTELLA Co., Ltd. earn from Hyperdimension Neptunia Re;Birth1?

After Steam's tiered platform fee of effectively 30.0%, IDEA FACTORY Co., Ltd., COMPILE HEART Co., Ltd., FELISTELLA Co., Ltd. keeps an estimated $3,352,055 from Hyperdimension Neptunia Re;Birth1's gross revenue of $4,788,649.

Here's the breakdown:

  • Gross Revenue: $4,788,649
  • Steam's Fee (30.0%): -$1,436,595
  • Developer Revenue: $3,352,055

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Hyperdimension Neptunia Re;Birth1?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Hyperdimension Neptunia Re;Birth1, with an estimated gross revenue of $4,788,649, this results in an effective rate of 30.0%. Steam keeps approximately $1,436,595 and IDEA FACTORY Co., Ltd., COMPILE HEART Co., Ltd., FELISTELLA Co., Ltd. receives $3,352,055.

How accurate are these revenue estimates for Hyperdimension Neptunia Re;Birth1?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($3,302,517 to $9,907,550) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x29) and a calibrated ASP of $14.

What would Hyperdimension Neptunia Re;Birth1 earn on Epic Games Store instead?

If Hyperdimension Neptunia Re;Birth1 generated the same gross revenue on the Epic Games Store, IDEA FACTORY Co., Ltd., COMPILE HEART Co., Ltd., FELISTELLA Co., Ltd. would keep approximately $4,334,011 - that's $981,957 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $454,638. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $3,352,055.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Hyperdimension Neptunia Re;Birth1?

According to SteamSpy data, players spend an average of 17.1 hours in Hyperdimension Neptunia Re;Birth1, with a median playtime of 5.8 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.