Hatred Steam key art
Hatred cover art

Steam revenue analysis

Hatred Steam Revenue & Sales Estimates

Destructive Creations

$3.5MEst. Gross Revenue

641,509 estimated sales, 83% positive reviews, and $2,447,356.84 potentially retained by the developer after Steam's platform fees.

Action83% Positive$1.49MC 43

Revenue Overview

$3.5M

Gross Revenue

$2.4M

Developer Revenue

641,509

Est. Copies Sold

$3.5M

Revenue / Year (avg. 1 yr)

$2.4MLow estimate
$3.5MBest estimate
$7.2MHigh estimate

How the revenue splits

Gross Revenue
$3,496,224
Steam Platform Fee(30.0%)
−$1,048,867
Developer Revenue
$2,447,357

Developer vs. Steam

Developer: 70.0%($2,447,357)Steam: 30.0%($1,048,867)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,048,867
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

83%positive
22,121Total Reviews
18,360positive (83%)
3,761negative (17%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    22,121 reviews and a 83% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Hatred, we use a midpoint multiplier of ×29 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $1, we estimate a realized average sale price of $5 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $3,496,224 in gross revenue into roughly $2,447,357 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$5.45

List price $1.49

Boxleiter multiplier

×29

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Hatred use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x29 and a calibrated average sale price of $5 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $3,496,224

To developer

$2,447,357

To developer: 70.0%

$2,447,357

Platform fee: 30.0%

$1,048,867

Epic Games Store

Gross revenue baseline: $3,496,224

To developer

$3,196,677

To developer: 91.4%

$3,196,677

Platform fee: 8.6%

$299,547

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 8.6%.

GOG

Gross revenue baseline: $3,496,224

To developer

$2,447,357

To developer: 70.0%

$2,447,357

Platform fee: 30.0%

$1,048,867

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 68% by revenue in Action
68%

Top 68% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Hatred ranks in the top 68% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

3.7h avg2h median

3.7h

Average Playtime

2h

Median Playtime

0.7h

Recent Activity (2 Weeks)

Hatred keeps players engaged for an average of 3.7 hours – solid engagement for a action game.

Current Activity19% still active

Game Details

Dataset updated: April 18, 2026

DeveloperDestructive Creations
PublisherDestructive Creations
Release Date
Years on Market1 year
Current Price$1.49
Calibrated Avg. Selling Price$5.45
GenreAction
Peak Players67
SteamSpy Owners1,000,000 .. 2,000,000

Features

Single-playerSteam AchievementsSteam Trading CardsPartial Controller SupportSteam CloudSteam LeaderboardsFamily Sharing

Want to estimate revenue for a different game?

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Frequently Asked Questions

How much has Hatred earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Hatred's total gross revenue on Steam at approximately $3,496,224.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $2,411,189
  • Calibrated midpoint (x29): $3,496,224
  • Optimistic estimate (x60): $7,233,567

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Hatred sold on Steam?

With 22,121 Steam reviews and a 83% positive rating, we estimate Hatred has sold between 442,420 and 1,327,260 copies, with a best estimate of 641,509.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x29 that adjusts for the title's age, price tier, genre, and review profile.

How much does Destructive Creations earn from Hatred?

After Steam's tiered platform fee of effectively 30.0%, Destructive Creations keeps an estimated $2,447,357 from Hatred's gross revenue of $3,496,224.

Here's the breakdown:

  • Gross Revenue: $3,496,224
  • Steam's Fee (30.0%): -$1,048,867
  • Developer Revenue: $2,447,357

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Hatred?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Hatred, with an estimated gross revenue of $3,496,224, this results in an effective rate of 30.0%. Steam keeps approximately $1,048,867 and Destructive Creations receives $2,447,357.

How accurate are these revenue estimates for Hatred?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($2,411,189 to $7,233,567) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x29) and a calibrated ASP of $5.

What would Hatred earn on Epic Games Store instead?

If Hatred generated the same gross revenue on the Epic Games Store, Destructive Creations would keep approximately $3,196,677 - that's $749,320 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $299,547. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $2,447,357.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Hatred?

According to SteamSpy data, players spend an average of 3.7 hours in Hatred, with a median playtime of 2 hours. This indicates solid player engagement.

What is Hatred's Metacritic score?

Hatred has a Metacritic score of 43/100, which indicates "generally unfavorable" reviews from critics. The Steam community rates the game 83% positive based on 22,121 user reviews.