Geometry Dash Steam key art
Geometry Dash cover art

Steam revenue analysis

Geometry Dash Steam Revenue & Sales Estimates

RobTop Games

$33.3MEst. Gross Revenue

15,477,156 estimated sales, 93% positive reviews, and $24,456,914.05 potentially retained by the developer after Steam's platform fees.

Action93% Positive$4.99

Revenue Overview

$33.3M

Gross Revenue

$24.5M

Developer Revenue

15,477,156

Est. Copies Sold

$2.8M

Revenue / Year (avg. 12 yr)

$18.5MLow estimate
$33.3MBest estimate
$55.5MHigh estimate

How the revenue splits

Gross Revenue
$33,275,885
Steam Platform Fee(26.5%)
−$8,818,971
Developer Revenue
$24,456,914

Developer vs. Steam

Developer: 73.5%($24,456,914)Steam: 26.5%($8,818,971)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$5,818,971
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

93%positive
429,921Total Reviews
399,827positive (93%)
30,094negative (7%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    429,921 reviews and a 93% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Geometry Dash, we use a midpoint multiplier of ×36 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $5, we estimate a realized average sale price of $2 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 26.5%. That turns an estimated $33,275,885 in gross revenue into roughly $24,456,914 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$2.15

List price $4.99

Boxleiter multiplier

×36

Range ×20–×60

Effective Steam fee

26.5%

Tiered 30 / 25 / 20%

Revenue estimates for Geometry Dash use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x36 and a calibrated average sale price of $2 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $33,275,885

To developer

$24,456,914

To developer: 73.5%

$24,456,914

Platform fee: 26.5%

$8,818,971

Epic Games Store

Gross revenue baseline: $33,275,885

To developer

$29,402,779

To developer: 88.4%

$29,402,779

Platform fee: 11.6%

$3,873,106

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.6%.

GOG

Gross revenue baseline: $33,275,885

To developer

$23,293,120

To developer: 70.0%

$23,293,120

Platform fee: 30.0%

$9,982,766

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 13% by revenue in Action
13%

Top 13% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Geometry Dash ranks in the top 13% of 2141 tracked action top-sellers, with estimated revenue 6× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

97.9h avg8.9h median

97.9h

Average Playtime

8.9h

Median Playtime

3.9h

Recent Activity (2 Weeks)

A median playtime of 8.9h and average of 97.9h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity4% still active

Game Details

Dataset updated: April 18, 2026

DeveloperRobTop Games
PublisherRobTop Games
Release DateDecember 21, 2014
Years on Market12 years
Current Price$4.99
Calibrated Avg. Selling Price$2.15
GenreAction
Peak Players27,850
SteamSpy Owners5,000,000 .. 10,000,000

Features

Single-playerSteam AchievementsSteam Trading CardsPartial Controller SupportIncludes level editorRemote Play on PhoneRemote Play on TabletFamily Sharing

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Frequently Asked Questions

How much has Geometry Dash earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Geometry Dash's total gross revenue on Steam at approximately $33,275,885.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $18,486,603
  • Calibrated midpoint (x36): $33,275,885
  • Optimistic estimate (x60): $55,459,809

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Geometry Dash sold on Steam?

With 429,921 Steam reviews and a 93% positive rating, we estimate Geometry Dash has sold between 8,598,420 and 25,795,260 copies, with a best estimate of 15,477,156.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x36 that adjusts for the title's age, price tier, genre, and review profile.

How much does RobTop Games earn from Geometry Dash?

After Steam's tiered platform fee of effectively 26.5%, RobTop Games keeps an estimated $24,456,914 from Geometry Dash's gross revenue of $33,275,885.

Here's the breakdown:

  • Gross Revenue: $33,275,885
  • Steam's Fee (26.5%): -$8,818,971
  • Developer Revenue: $24,456,914

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Geometry Dash?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Geometry Dash, with an estimated gross revenue of $33,275,885, this results in an effective rate of 26.5%. Steam keeps approximately $8,818,971 and RobTop Games receives $24,456,914.

How accurate are these revenue estimates for Geometry Dash?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($18,486,603 to $55,459,809) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x36) and a calibrated ASP of $2.

What would Geometry Dash earn on Epic Games Store instead?

If Geometry Dash generated the same gross revenue on the Epic Games Store, RobTop Games would keep approximately $29,402,779 - that's $4,945,865 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $3,873,106. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $23,293,120.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Geometry Dash?

According to SteamSpy data, players spend an average of 97.9 hours in Geometry Dash, with a median playtime of 8.9 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.