Forza Horizon 5 Steam key art
Forza Horizon 5 cover art

Steam revenue analysis

Forza Horizon 5 Steam Revenue & Sales Estimates

Playground Games · Xbox Game Studios

$252.1MEst. Gross Revenue

6,091,983 estimated sales, 89% positive reviews, and $198,717,741.10 potentially retained by the developer after Steam's platform fees.

Action89% Positive$59.99

Revenue Overview

$252.1M

Gross Revenue

$198.7M

Developer Revenue

6,091,983

Est. Copies Sold

$50.4M

Revenue / Year (avg. 5 yr)

$186.8MLow estimate
$252.1MBest estimate
$560.3MHigh estimate

How the revenue splits

Gross Revenue
$252,147,176
Steam Platform Fee(21.2%)
−$53,429,435
Developer Revenue
$198,717,741

Developer vs. Steam

Developer: 78.8%($198,717,741)Steam: 21.2%($53,429,435)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$40,429,435

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

89%positive
225,629Total Reviews
200,810positive (89%)
24,819negative (11%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    225,629 reviews and a 89% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Forza Horizon 5, we use a midpoint multiplier of ×27 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $60, we estimate a realized average sale price of $41 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 21.2%. That turns an estimated $252,147,176 in gross revenue into roughly $198,717,741 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$41.39

List price $59.99

Boxleiter multiplier

×27

Range ×20–×60

Effective Steam fee

21.2%

Tiered 30 / 25 / 20%

Revenue estimates for Forza Horizon 5 use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x27 and a calibrated average sale price of $41 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $252,147,176

To developer

$198,717,741

To developer: 78.8%

$198,717,741

Platform fee: 21.2%

$53,429,435

Epic Games Store

Gross revenue baseline: $252,147,176

To developer

$222,009,515

To developer: 88.0%

$222,009,515

Platform fee: 12.0%

$30,137,661

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 12.0%.

GOG

Gross revenue baseline: $252,147,176

To developer

$176,503,023

To developer: 70.0%

$176,503,023

Platform fee: 30.0%

$75,644,153

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 1% by revenue in Action
1%

Top 1% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Forza Horizon 5 ranks in the top 1% of 2141 tracked action top-sellers, with estimated revenue 42× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

65.9h avg24.1h median

65.9h

Average Playtime

24.1h

Median Playtime

4h

Recent Activity (2 Weeks)

A median playtime of 24.1h and average of 65.9h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity6% still active

Game Details

Dataset updated: April 18, 2026

DeveloperPlayground Games
PublisherXbox Game Studios
Release DateNovember 7, 2021
Years on Market5 years
Current Price$59.99
Calibrated Avg. Selling Price$41.39
GenreAction
Peak Players10,009
SteamSpy Owners5,000,000 .. 10,000,000

Features

Single-playerMulti-playerPvPOnline PvPCo-opOnline Co-opCross-Platform MultiplayerSteam AchievementsFull controller supportSteam Trading CardsSteam CloudHDR availableFamily Sharing

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Frequently Asked Questions

How much has Forza Horizon 5 earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Forza Horizon 5's total gross revenue on Steam at approximately $252,147,176.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $186,775,686
  • Calibrated midpoint (x27): $252,147,176
  • Optimistic estimate (x60): $560,327,059

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Forza Horizon 5 sold on Steam?

With 225,629 Steam reviews and a 89% positive rating, we estimate Forza Horizon 5 has sold between 4,512,580 and 13,537,740 copies, with a best estimate of 6,091,983.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x27 that adjusts for the title's age, price tier, genre, and review profile.

How much does Playground Games earn from Forza Horizon 5?

After Steam's tiered platform fee of effectively 21.2%, Playground Games keeps an estimated $198,717,741 from Forza Horizon 5's gross revenue of $252,147,176.

Here's the breakdown:

  • Gross Revenue: $252,147,176
  • Steam's Fee (21.2%): -$53,429,435
  • Developer Revenue: $198,717,741

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Forza Horizon 5?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Forza Horizon 5, with an estimated gross revenue of $252,147,176, this results in an effective rate of 21.2%. Steam keeps approximately $53,429,435 and Playground Games receives $198,717,741.

How accurate are these revenue estimates for Forza Horizon 5?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($186,775,686 to $560,327,059) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x27) and a calibrated ASP of $41.

What would Forza Horizon 5 earn on Epic Games Store instead?

If Forza Horizon 5 generated the same gross revenue on the Epic Games Store, Playground Games would keep approximately $222,009,515 - that's $23,291,774 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $30,137,661. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $176,503,023.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Forza Horizon 5?

According to SteamSpy data, players spend an average of 65.9 hours in Forza Horizon 5, with a median playtime of 24.1 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.