DRAGON BALL: THE BREAKERS Steam key art
DRAGON BALL: THE BREAKERS cover art

Steam revenue analysis

DRAGON BALL: THE BREAKERS Steam Revenue & Sales Estimates

Dimps Corporation · Bandai Namco Entertainment

$3.7MEst. Gross Revenue

196,512 estimated sales, 50% positive reviews, and $2,557,210.66 potentially retained by the developer after Steam's platform fees.

Action50% Positive$19.99

Revenue Overview

$3.7M

Gross Revenue

$2.6M

Developer Revenue

196,512

Est. Copies Sold

$3.7M

Revenue / Year (avg. 1 yr)

$2.3MLow estimate
$3.7MBest estimate
$6.8MHigh estimate

How the revenue splits

Gross Revenue
$3,653,158
Steam Platform Fee(30.0%)
−$1,095,947
Developer Revenue
$2,557,211

Developer vs. Steam

Developer: 70.0%($2,557,211)Steam: 30.0%($1,095,947)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,095,947
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

50%positive
6,141Total Reviews
3,071positive (50%)
3,070negative (50%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    6,141 reviews and a 50% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For DRAGON BALL: THE BREAKERS, we use a midpoint multiplier of ×32 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $20, we estimate a realized average sale price of $19 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $3,653,158 in gross revenue into roughly $2,557,211 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$18.59

List price $19.99

Boxleiter multiplier

×32

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for DRAGON BALL: THE BREAKERS use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x32 and a calibrated average sale price of $19 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $3,653,158

To developer

$2,557,211

To developer: 70.0%

$2,557,211

Platform fee: 30.0%

$1,095,947

Epic Games Store

Gross revenue baseline: $3,653,158

To developer

$3,334,779

To developer: 91.3%

$3,334,779

Platform fee: 8.7%

$318,379

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 8.7%.

GOG

Gross revenue baseline: $3,653,158

To developer

$2,557,211

To developer: 70.0%

$2,557,211

Platform fee: 30.0%

$1,095,947

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 66% by revenue in Action
66%

Top 66% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

DRAGON BALL: THE BREAKERS ranks in the top 66% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

24h avg10.2h median

24h

Average Playtime

10.2h

Median Playtime

0.5h

Recent Activity (2 Weeks)

A median playtime of 10.2h and average of 24h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity2% still active

Game Details

Dataset updated: April 18, 2026

DeveloperDimps Corporation
PublisherBandai Namco Entertainment
Release Date
Years on Market1 year
Current Price$19.99
Calibrated Avg. Selling Price$18.59
GenreAction
Peak Players60
SteamSpy Owners200,000 .. 500,000

Features

Multi-playerPvPOnline PvPCo-opOnline Co-opSteam AchievementsSteam Trading CardsIn-App PurchasesPartial Controller SupportFamily Sharing

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Frequently Asked Questions

How much has DRAGON BALL: THE BREAKERS earned on Steam?

Based on our analysis using the Boxleiter method, we estimate DRAGON BALL: THE BREAKERS's total gross revenue on Steam at approximately $3,653,158.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $2,283,224
  • Calibrated midpoint (x32): $3,653,158
  • Optimistic estimate (x60): $6,849,671

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has DRAGON BALL: THE BREAKERS sold on Steam?

With 6,141 Steam reviews and a 50% positive rating, we estimate DRAGON BALL: THE BREAKERS has sold between 122,820 and 368,460 copies, with a best estimate of 196,512.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x32 that adjusts for the title's age, price tier, genre, and review profile.

How much does Dimps Corporation earn from DRAGON BALL: THE BREAKERS?

After Steam's tiered platform fee of effectively 30.0%, Dimps Corporation keeps an estimated $2,557,211 from DRAGON BALL: THE BREAKERS's gross revenue of $3,653,158.

Here's the breakdown:

  • Gross Revenue: $3,653,158
  • Steam's Fee (30.0%): -$1,095,947
  • Developer Revenue: $2,557,211

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from DRAGON BALL: THE BREAKERS?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For DRAGON BALL: THE BREAKERS, with an estimated gross revenue of $3,653,158, this results in an effective rate of 30.0%. Steam keeps approximately $1,095,947 and Dimps Corporation receives $2,557,211.

How accurate are these revenue estimates for DRAGON BALL: THE BREAKERS?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($2,283,224 to $6,849,671) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x32) and a calibrated ASP of $19.

What would DRAGON BALL: THE BREAKERS earn on Epic Games Store instead?

If DRAGON BALL: THE BREAKERS generated the same gross revenue on the Epic Games Store, Dimps Corporation would keep approximately $3,334,779 - that's $777,568 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $318,379. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $2,557,211.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in DRAGON BALL: THE BREAKERS?

According to SteamSpy data, players spend an average of 24 hours in DRAGON BALL: THE BREAKERS, with a median playtime of 10.2 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.