Deep Rock Galactic: Survivor Steam key art
Deep Rock Galactic: Survivor cover art

Steam revenue analysis

Deep Rock Galactic: Survivor Steam Revenue & Sales Estimates

Funday Games · Ghost Ship Publishing

$11.7MEst. Gross Revenue

987,066 estimated sales, 87% positive reviews, and $8,250,340.09 potentially retained by the developer after Steam's platform fees.

Action87% Positive$12.99

Revenue Overview

$11.7M

Gross Revenue

$8.3M

Developer Revenue

987,066

Est. Copies Sold

$11.7M

Revenue / Year (avg. 1 yr)

$8.6MLow estimate
$11.7MBest estimate
$25.9MHigh estimate

How the revenue splits

Gross Revenue
$11,667,120
Steam Platform Fee(29.3%)
−$3,416,780
Developer Revenue
$8,250,340

Developer vs. Steam

Developer: 70.7%($8,250,340)Steam: 29.3%($3,416,780)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$416,780
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

87%positive
36,558Total Reviews
31,805positive (87%)
4,753negative (13%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    36,558 reviews and a 87% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Deep Rock Galactic: Survivor, we use a midpoint multiplier of ×27 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $13, we estimate a realized average sale price of $12 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 29.3%. That turns an estimated $11,667,120 in gross revenue into roughly $8,250,340 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$11.82

List price $12.99

Boxleiter multiplier

×27

Range ×20–×60

Effective Steam fee

29.3%

Tiered 30 / 25 / 20%

Revenue estimates for Deep Rock Galactic: Survivor use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x27 and a calibrated average sale price of $12 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $11,667,120

To developer

$8,250,340

To developer: 70.7%

$8,250,340

Platform fee: 29.3%

$3,416,780

Epic Games Store

Gross revenue baseline: $11,667,120

To developer

$10,387,066

To developer: 89.0%

$10,387,066

Platform fee: 11.0%

$1,280,054

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.0%.

GOG

Gross revenue baseline: $11,667,120

To developer

$8,166,984

To developer: 70.0%

$8,166,984

Platform fee: 30.0%

$3,500,136

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 31% by revenue in Action
31%

Top 31% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Deep Rock Galactic: Survivor ranks in the top 31% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

32.4h avg13.3h median

32.4h

Average Playtime

13.3h

Median Playtime

6.6h

Recent Activity (2 Weeks)

A median playtime of 13.3h and average of 32.4h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity20% still active

Game Details

Dataset updated: April 18, 2026

DeveloperFunday Games
PublisherGhost Ship Publishing
Release Date
Years on Market1 year
Current Price$12.99
Calibrated Avg. Selling Price$11.82
GenreAction
Peak Players1,300
SteamSpy Owners1,000,000 .. 2,000,000

Want to estimate revenue for a different game?

Try our interactive Steam Revenue Calculator for custom scenarios.

Open Steam Revenue Calculator →

Frequently Asked Questions

How much has Deep Rock Galactic: Survivor earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Deep Rock Galactic: Survivor's total gross revenue on Steam at approximately $11,667,120.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $8,642,311
  • Calibrated midpoint (x27): $11,667,120
  • Optimistic estimate (x60): $25,926,934

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Deep Rock Galactic: Survivor sold on Steam?

With 36,558 Steam reviews and a 87% positive rating, we estimate Deep Rock Galactic: Survivor has sold between 731,160 and 2,193,480 copies, with a best estimate of 987,066.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x27 that adjusts for the title's age, price tier, genre, and review profile.

How much does Funday Games earn from Deep Rock Galactic: Survivor?

After Steam's tiered platform fee of effectively 29.3%, Funday Games keeps an estimated $8,250,340 from Deep Rock Galactic: Survivor's gross revenue of $11,667,120.

Here's the breakdown:

  • Gross Revenue: $11,667,120
  • Steam's Fee (29.3%): -$3,416,780
  • Developer Revenue: $8,250,340

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Deep Rock Galactic: Survivor?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Deep Rock Galactic: Survivor, with an estimated gross revenue of $11,667,120, this results in an effective rate of 29.3%. Steam keeps approximately $3,416,780 and Funday Games receives $8,250,340.

How accurate are these revenue estimates for Deep Rock Galactic: Survivor?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($8,642,311 to $25,926,934) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x27) and a calibrated ASP of $12.

What would Deep Rock Galactic: Survivor earn on Epic Games Store instead?

If Deep Rock Galactic: Survivor generated the same gross revenue on the Epic Games Store, Funday Games would keep approximately $10,387,066 - that's $2,136,726 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $1,280,054. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $8,166,984.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Deep Rock Galactic: Survivor?

According to SteamSpy data, players spend an average of 32.4 hours in Deep Rock Galactic: Survivor, with a median playtime of 13.3 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.