Dead Space (2008) Steam key art
Dead Space (2008) cover art

Steam revenue analysis

Dead Space (2008) Steam Revenue & Sales Estimates

EA Redwood Shores · Electronic Arts

$9MEst. Gross Revenue

940,440 estimated sales, 92% positive reviews, and $6,319,756.80 potentially retained by the developer after Steam's platform fees.

Action92% Positive$19.99MC 87

Revenue Overview

$9M

Gross Revenue

$6.3M

Developer Revenue

940,440

Est. Copies Sold

$531.1K

Revenue / Year (avg. 17 yr)

$5.3MLow estimate
$9MBest estimate
$15.9MHigh estimate

How the revenue splits

Gross Revenue
$9,028,224
Steam Platform Fee(30.0%)
−$2,708,467
Developer Revenue
$6,319,757

Developer vs. Steam

Developer: 70.0%($6,319,757)Steam: 30.0%($2,708,467)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$2,708,467
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

92%positive
27,660Total Reviews
25,447positive (92%)
2,213negative (8%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    27,660 reviews and a 92% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Dead Space (2008), we use a midpoint multiplier of ×34 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $20, we estimate a realized average sale price of $10 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $9,028,224 in gross revenue into roughly $6,319,757 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$9.60

List price $19.99

Boxleiter multiplier

×34

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Dead Space (2008) use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x34 and a calibrated average sale price of $10 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $9,028,224

To developer

$6,319,757

To developer: 70.0%

$6,319,757

Platform fee: 30.0%

$2,708,467

Epic Games Store

Gross revenue baseline: $9,028,224

To developer

$8,064,837

To developer: 89.3%

$8,064,837

Platform fee: 10.7%

$963,387

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 10.7%.

GOG

Gross revenue baseline: $9,028,224

To developer

$6,319,757

To developer: 70.0%

$6,319,757

Platform fee: 30.0%

$2,708,467

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 38% by revenue in Action
38%

Top 38% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Dead Space (2008) ranks in the top 38% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

6.2h avg2.7h median

6.2h

Average Playtime

2.7h

Median Playtime

3.4h

Recent Activity (2 Weeks)

A median playtime of 2.7h and average of 6.2h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity55% still active

Game Details

Dataset updated: April 18, 2026

DeveloperEA Redwood Shores
PublisherElectronic Arts
Release DateJanuary 8, 2009
Years on Market17 years
Current Price$19.99
Calibrated Avg. Selling Price$9.60
GenreAction
Peak Players43
SteamSpy Owners2,000,000 .. 5,000,000

Features

Single-playerFull controller supportSteam Trading CardsRemote Play on PhoneRemote Play on TabletRemote Play on TVFamily Sharing

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Frequently Asked Questions

How much has Dead Space (2008) earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Dead Space (2008)'s total gross revenue on Steam at approximately $9,028,224.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $5,310,720
  • Calibrated midpoint (x34): $9,028,224
  • Optimistic estimate (x60): $15,932,160

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Dead Space (2008) sold on Steam?

With 27,660 Steam reviews and a 92% positive rating, we estimate Dead Space (2008) has sold between 553,200 and 1,659,600 copies, with a best estimate of 940,440.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x34 that adjusts for the title's age, price tier, genre, and review profile.

How much does EA Redwood Shores earn from Dead Space (2008)?

After Steam's tiered platform fee of effectively 30.0%, EA Redwood Shores keeps an estimated $6,319,757 from Dead Space (2008)'s gross revenue of $9,028,224.

Here's the breakdown:

  • Gross Revenue: $9,028,224
  • Steam's Fee (30.0%): -$2,708,467
  • Developer Revenue: $6,319,757

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Dead Space (2008)?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Dead Space (2008), with an estimated gross revenue of $9,028,224, this results in an effective rate of 30.0%. Steam keeps approximately $2,708,467 and EA Redwood Shores receives $6,319,757.

How accurate are these revenue estimates for Dead Space (2008)?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($5,310,720 to $15,932,160) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x34) and a calibrated ASP of $10.

What would Dead Space (2008) earn on Epic Games Store instead?

If Dead Space (2008) generated the same gross revenue on the Epic Games Store, EA Redwood Shores would keep approximately $8,064,837 - that's $1,745,080 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $963,387. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $6,319,757.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Dead Space (2008)?

According to SteamSpy data, players spend an average of 6.2 hours in Dead Space (2008), with a median playtime of 2.7 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.

What is Dead Space (2008)'s Metacritic score?

Dead Space (2008) has a Metacritic score of 87/100, which is considered "generally favorable" by critics. The Steam community rates the game 92% positive based on 27,660 user reviews.