Comedy Night Steam key art
Comedy Night cover art

Steam revenue analysis

Comedy Night Steam Revenue & Sales Estimates

Lighthouse Games Studio

$1.4MEst. Gross Revenue

301,983 estimated sales, 75% positive reviews, and $959,701.97 potentially retained by the developer after Steam's platform fees.

Action75% Positive$2.49

Revenue Overview

$1.4M

Gross Revenue

$959.7K

Developer Revenue

301,983

Est. Copies Sold

$1.4M

Revenue / Year (avg. 1 yr)

$830.9KLow estimate
$1.4MBest estimate
$2.5MHigh estimate

How the revenue splits

Gross Revenue
$1,371,003
Steam Platform Fee(30.0%)
−$411,301
Developer Revenue
$959,702

Developer vs. Steam

Developer: 70.0%($959,702)Steam: 30.0%($411,301)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$411,301
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

75%positive
9,151Total Reviews
6,863positive (75%)
2,288negative (25%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    9,151 reviews and a 75% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Comedy Night, we use a midpoint multiplier of ×33 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $2, we estimate a realized average sale price of $5 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $1,371,003 in gross revenue into roughly $959,702 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$4.54

List price $2.49

Boxleiter multiplier

×33

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Comedy Night use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x33 and a calibrated average sale price of $5 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $1,371,003

To developer

$959,702

To developer: 70.0%

$959,702

Platform fee: 30.0%

$411,301

Epic Games Store

Gross revenue baseline: $1,371,003

To developer

$1,326,482

To developer: 96.8%

$1,326,482

Platform fee: 3.2%

$44,520

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 3.2%.

GOG

Gross revenue baseline: $1,371,003

To developer

$959,702

To developer: 70.0%

$959,702

Platform fee: 30.0%

$411,301

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 93% by revenue in Action
93%

Top 93% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Comedy Night ranks in the top 93% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

4.4h avg1.7h median

4.4h

Average Playtime

1.7h

Median Playtime

A median playtime of 1.7h and average of 4.4h suggest a dedicated core community playing this action game well beyond the typical player.

Game Details

Dataset updated: April 18, 2026

DeveloperLighthouse Games Studio
PublisherLighthouse Games Studio
Release Date
Years on Market1 year
Current Price$2.49
Calibrated Avg. Selling Price$4.54
GenreAction
Peak Players17
SteamSpy Owners500,000 .. 1,000,000

Want to estimate revenue for a different game?

Try our interactive Steam Revenue Calculator for custom scenarios.

Open Steam Revenue Calculator →

Frequently Asked Questions

How much has Comedy Night earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Comedy Night's total gross revenue on Steam at approximately $1,371,003.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $830,911
  • Calibrated midpoint (x33): $1,371,003
  • Optimistic estimate (x60): $2,492,732

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Comedy Night sold on Steam?

With 9,151 Steam reviews and a 75% positive rating, we estimate Comedy Night has sold between 183,020 and 549,060 copies, with a best estimate of 301,983.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x33 that adjusts for the title's age, price tier, genre, and review profile.

How much does Lighthouse Games Studio earn from Comedy Night?

After Steam's tiered platform fee of effectively 30.0%, Lighthouse Games Studio keeps an estimated $959,702 from Comedy Night's gross revenue of $1,371,003.

Here's the breakdown:

  • Gross Revenue: $1,371,003
  • Steam's Fee (30.0%): -$411,301
  • Developer Revenue: $959,702

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Comedy Night?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Comedy Night, with an estimated gross revenue of $1,371,003, this results in an effective rate of 30.0%. Steam keeps approximately $411,301 and Lighthouse Games Studio receives $959,702.

How accurate are these revenue estimates for Comedy Night?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($830,911 to $2,492,732) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x33) and a calibrated ASP of $5.

What would Comedy Night earn on Epic Games Store instead?

If Comedy Night generated the same gross revenue on the Epic Games Store, Lighthouse Games Studio would keep approximately $1,326,482 - that's $366,781 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $44,520. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $959,702.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Comedy Night?

According to SteamSpy data, players spend an average of 4.4 hours in Comedy Night, with a median playtime of 1.7 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.