Chained Echoes Steam key art
Chained Echoes cover art

Steam revenue analysis

Chained Echoes Steam Revenue & Sales Estimates

Umami Tiger (Matthias Linda) · Deck13, WhisperGames

$4.4MEst. Gross Revenue

189,196 estimated sales, 90% positive reviews, and $3,077,840.53 potentially retained by the developer after Steam's platform fees.

Action90% Positive$24.99MC 91

Revenue Overview

$4.4M

Gross Revenue

$3.1M

Developer Revenue

189,196

Est. Copies Sold

$4.4M

Revenue / Year (avg. 1 yr)

$3.1MLow estimate
$4.4MBest estimate
$9.4MHigh estimate

How the revenue splits

Gross Revenue
$4,396,915
Steam Platform Fee(30.0%)
−$1,319,075
Developer Revenue
$3,077,841

Developer vs. Steam

Developer: 70.0%($3,077,841)Steam: 30.0%($1,319,075)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,319,075
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

90%positive
6,757Total Reviews
6,081positive (90%)
676negative (10%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    6,757 reviews and a 90% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Chained Echoes, we use a midpoint multiplier of ×28 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $25, we estimate a realized average sale price of $23 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $4,396,915 in gross revenue into roughly $3,077,841 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$23.24

List price $24.99

Boxleiter multiplier

×28

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Chained Echoes use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x28 and a calibrated average sale price of $23 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $4,396,915

To developer

$3,077,841

To developer: 70.0%

$3,077,841

Platform fee: 30.0%

$1,319,075

Epic Games Store

Gross revenue baseline: $4,396,915

To developer

$3,989,285

To developer: 90.7%

$3,989,285

Platform fee: 9.3%

$407,630

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 9.3%.

GOG

Gross revenue baseline: $4,396,915

To developer

$3,077,841

To developer: 70.0%

$3,077,841

Platform fee: 30.0%

$1,319,075

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 61% by revenue in Action
61%

Top 61% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Chained Echoes ranks in the top 61% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

20.7h avg10.8h median

20.7h

Average Playtime

10.8h

Median Playtime

Chained Echoes keeps players engaged for an average of 20.7 hours – solid engagement for a action game.

Game Details

Dataset updated: April 18, 2026

DeveloperUmami Tiger (Matthias Linda)
PublisherDeck13, WhisperGames
Release Date
Years on Market1 year
Current Price$24.99
Calibrated Avg. Selling Price$23.24
GenreAction
Peak Players102
SteamSpy Owners200,000 .. 500,000

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsFamily Sharing

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Frequently Asked Questions

How much has Chained Echoes earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Chained Echoes's total gross revenue on Steam at approximately $4,396,915.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $3,140,654
  • Calibrated midpoint (x28): $4,396,915
  • Optimistic estimate (x60): $9,421,961

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Chained Echoes sold on Steam?

With 6,757 Steam reviews and a 90% positive rating, we estimate Chained Echoes has sold between 135,140 and 405,420 copies, with a best estimate of 189,196.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x28 that adjusts for the title's age, price tier, genre, and review profile.

How much does Umami Tiger (Matthias Linda) earn from Chained Echoes?

After Steam's tiered platform fee of effectively 30.0%, Umami Tiger (Matthias Linda) keeps an estimated $3,077,841 from Chained Echoes's gross revenue of $4,396,915.

Here's the breakdown:

  • Gross Revenue: $4,396,915
  • Steam's Fee (30.0%): -$1,319,075
  • Developer Revenue: $3,077,841

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Chained Echoes?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Chained Echoes, with an estimated gross revenue of $4,396,915, this results in an effective rate of 30.0%. Steam keeps approximately $1,319,075 and Umami Tiger (Matthias Linda) receives $3,077,841.

How accurate are these revenue estimates for Chained Echoes?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($3,140,654 to $9,421,961) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x28) and a calibrated ASP of $23.

What would Chained Echoes earn on Epic Games Store instead?

If Chained Echoes generated the same gross revenue on the Epic Games Store, Umami Tiger (Matthias Linda) would keep approximately $3,989,285 - that's $911,445 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $407,630. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $3,077,841.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Chained Echoes?

According to SteamSpy data, players spend an average of 20.7 hours in Chained Echoes, with a median playtime of 10.8 hours. This indicates solid player engagement.

What is Chained Echoes's Metacritic score?

Chained Echoes has a Metacritic score of 91/100, which is considered "generally favorable" by critics. The Steam community rates the game 90% positive based on 6,757 user reviews.