Battle Brothers Steam key art
Battle Brothers cover art

Steam revenue analysis

Battle Brothers Steam Revenue & Sales Estimates

Overhype Studios · Hooded Horse

$11.4MEst. Gross Revenue

681,212 estimated sales, 88% positive reviews, and $8,078,162.11 potentially retained by the developer after Steam's platform fees.

Rpg88% Positive$8.99MC 80

Revenue Overview

$11.4M

Gross Revenue

$8.1M

Developer Revenue

681,212

Est. Copies Sold

$1.3M

Revenue / Year (avg. 9 yr)

$8.2MLow estimate
$11.4MBest estimate
$24.5MHigh estimate

How the revenue splits

Gross Revenue
$11,437,549
Steam Platform Fee(29.4%)
−$3,359,387
Developer Revenue
$8,078,162

Developer vs. Steam

Developer: 70.6%($8,078,162)Steam: 29.4%($3,359,387)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$359,387
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

88%positive
24,329Total Reviews
21,410positive (88%)
2,919negative (12%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    24,329 reviews and a 88% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Battle Brothers, we use a midpoint multiplier of ×28 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $9, we estimate a realized average sale price of $17 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 29.4%. That turns an estimated $11,437,549 in gross revenue into roughly $8,078,162 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$16.79

List price $8.99

Boxleiter multiplier

×28

Range ×20–×60

Effective Steam fee

29.4%

Tiered 30 / 25 / 20%

Revenue estimates for Battle Brothers use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x28 and a calibrated average sale price of $17 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $11,437,549

To developer

$8,078,162

To developer: 70.6%

$8,078,162

Platform fee: 29.4%

$3,359,387

Epic Games Store

Gross revenue baseline: $11,437,549

To developer

$10,185,044

To developer: 89.0%

$10,185,044

Platform fee: 11.0%

$1,252,506

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.0%.

GOG

Gross revenue baseline: $11,437,549

To developer

$8,006,285

To developer: 70.0%

$8,006,285

Platform fee: 30.0%

$3,431,265

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 50% by revenue in Rpg
50%

Top 50% of Rpg games

by estimated revenue

0%◆ Median100%

38

Top Games Tracked

$11.5M

Median (tracked top games)

$63M

Mean (tracked top games)

Battle Brothers ranks in the top 50% of 38 tracked rpg top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

99h avg30.2h median

99h

Average Playtime

30.2h

Median Playtime

40.5h

Recent Activity (2 Weeks)

A median playtime of 30.2h and average of 99h suggest a dedicated core community playing this rpg game well beyond the typical player.

Current Activity41% still active

Game Details

Dataset updated: April 18, 2026

DeveloperOverhype Studios
PublisherHooded Horse
Release DateMarch 23, 2017
Years on Market9 years
Current Price$8.99
Calibrated Avg. Selling Price$16.79
GenreRpg
Peak Players1,091
SteamSpy Owners1,000,000 .. 2,000,000

Features

Single-playerSteam AchievementsSteam Trading CardsSteam CloudRemote Play on TabletFamily Sharing

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Frequently Asked Questions

How much has Battle Brothers earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Battle Brothers's total gross revenue on Steam at approximately $11,437,549.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $8,169,678
  • Calibrated midpoint (x28): $11,437,549
  • Optimistic estimate (x60): $24,509,035

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Battle Brothers sold on Steam?

With 24,329 Steam reviews and a 88% positive rating, we estimate Battle Brothers has sold between 486,580 and 1,459,740 copies, with a best estimate of 681,212.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x28 that adjusts for the title's age, price tier, genre, and review profile.

How much does Overhype Studios earn from Battle Brothers?

After Steam's tiered platform fee of effectively 29.4%, Overhype Studios keeps an estimated $8,078,162 from Battle Brothers's gross revenue of $11,437,549.

Here's the breakdown:

  • Gross Revenue: $11,437,549
  • Steam's Fee (29.4%): -$3,359,387
  • Developer Revenue: $8,078,162

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Battle Brothers?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Battle Brothers, with an estimated gross revenue of $11,437,549, this results in an effective rate of 29.4%. Steam keeps approximately $3,359,387 and Overhype Studios receives $8,078,162.

How accurate are these revenue estimates for Battle Brothers?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($8,169,678 to $24,509,035) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x28) and a calibrated ASP of $17.

What would Battle Brothers earn on Epic Games Store instead?

If Battle Brothers generated the same gross revenue on the Epic Games Store, Overhype Studios would keep approximately $10,185,044 - that's $2,106,881 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $1,252,506. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $8,006,285.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Battle Brothers?

According to SteamSpy data, players spend an average of 99 hours in Battle Brothers, with a median playtime of 30.2 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.

What is Battle Brothers's Metacritic score?

Battle Brothers has a Metacritic score of 80/100, which is considered "generally favorable" by critics. The Steam community rates the game 88% positive based on 24,329 user reviews.