If Amazing Cultivation Simulator generated the same gross revenue on the Epic Games Store, GSQ Games would keep approximately $12,354,603 - that's $2,427,385 more than on Steam.
At this revenue level, Epic's concrete platform fee would be $1,548,355. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $9,732,071.
Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.