Aliens: Fireteam Elite Steam key art
Aliens: Fireteam Elite cover art

Steam revenue analysis

Aliens: Fireteam Elite Steam Revenue & Sales Estimates

Cold Iron Studios · Cold Iron Studios, Focus Entertainment

$17.9MEst. Gross Revenue

643,006 estimated sales, 80% positive reviews, and $12,950,078.01 potentially retained by the developer after Steam's platform fees.

Action80% Positive$29.99

Revenue Overview

$17.9M

Gross Revenue

$13M

Developer Revenue

643,006

Est. Copies Sold

$17.9M

Revenue / Year (avg. 1 yr)

$13.8MLow estimate
$17.9MBest estimate
$41.4MHigh estimate

How the revenue splits

Gross Revenue
$17,933,437
Steam Platform Fee(27.8%)
−$4,983,359
Developer Revenue
$12,950,078

Developer vs. Steam

Developer: 72.2%($12,950,078)Steam: 27.8%($4,983,359)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$1,983,359
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

80%positive
24,731Total Reviews
19,785positive (80%)
4,946negative (20%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    24,731 reviews and a 80% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Aliens: Fireteam Elite, we use a midpoint multiplier of ×26 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $30, we estimate a realized average sale price of $28 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 27.8%. That turns an estimated $17,933,437 in gross revenue into roughly $12,950,078 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$27.89

List price $29.99

Boxleiter multiplier

×26

Range ×20–×60

Effective Steam fee

27.8%

Tiered 30 / 25 / 20%

Revenue estimates for Aliens: Fireteam Elite use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x26 and a calibrated average sale price of $28 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $17,933,437

To developer

$12,950,078

To developer: 72.2%

$12,950,078

Platform fee: 27.8%

$4,983,359

Epic Games Store

Gross revenue baseline: $17,933,437

To developer

$15,901,425

To developer: 88.7%

$15,901,425

Platform fee: 11.3%

$2,032,012

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.3%.

GOG

Gross revenue baseline: $17,933,437

To developer

$12,553,406

To developer: 70.0%

$12,553,406

Platform fee: 30.0%

$5,380,031

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 23% by revenue in Action
23%

Top 23% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Aliens: Fireteam Elite ranks in the top 23% of 2141 tracked action top-sellers, with estimated revenue 3× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

14.9h avg5.7h median

14.9h

Average Playtime

5.7h

Median Playtime

1.1h

Recent Activity (2 Weeks)

A median playtime of 5.7h and average of 14.9h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity7% still active

Game Details

Dataset updated: April 18, 2026

DeveloperCold Iron Studios
PublisherCold Iron Studios, Focus Entertainment
Release Date
Years on Market1 year
Current Price$29.99
Calibrated Avg. Selling Price$27.89
GenreAction
Peak Players281
SteamSpy Owners1,000,000 .. 2,000,000

Features

Single-playerMulti-playerCo-opOnline Co-opCross-Platform MultiplayerSteam AchievementsFull controller supportSteam CloudFamily Sharing

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Frequently Asked Questions

How much has Aliens: Fireteam Elite earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Aliens: Fireteam Elite's total gross revenue on Steam at approximately $17,933,437.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $13,794,952
  • Calibrated midpoint (x26): $17,933,437
  • Optimistic estimate (x60): $41,384,855

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Aliens: Fireteam Elite sold on Steam?

With 24,731 Steam reviews and a 80% positive rating, we estimate Aliens: Fireteam Elite has sold between 494,620 and 1,483,860 copies, with a best estimate of 643,006.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x26 that adjusts for the title's age, price tier, genre, and review profile.

How much does Cold Iron Studios earn from Aliens: Fireteam Elite?

After Steam's tiered platform fee of effectively 27.8%, Cold Iron Studios keeps an estimated $12,950,078 from Aliens: Fireteam Elite's gross revenue of $17,933,437.

Here's the breakdown:

  • Gross Revenue: $17,933,437
  • Steam's Fee (27.8%): -$4,983,359
  • Developer Revenue: $12,950,078

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Aliens: Fireteam Elite?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Aliens: Fireteam Elite, with an estimated gross revenue of $17,933,437, this results in an effective rate of 27.8%. Steam keeps approximately $4,983,359 and Cold Iron Studios receives $12,950,078.

How accurate are these revenue estimates for Aliens: Fireteam Elite?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($13,794,952 to $41,384,855) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x26) and a calibrated ASP of $28.

What would Aliens: Fireteam Elite earn on Epic Games Store instead?

If Aliens: Fireteam Elite generated the same gross revenue on the Epic Games Store, Cold Iron Studios would keep approximately $15,901,425 - that's $2,951,347 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $2,032,012. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $12,553,406.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Aliens: Fireteam Elite?

According to SteamSpy data, players spend an average of 14.9 hours in Aliens: Fireteam Elite, with a median playtime of 5.7 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.