- How much do you want to receive?
- 10
- Does the game charge a game fee?
- Standard — 10 % game fee
1.50
Open with these values1.50
Result: 1.50Steam takes its cut from what the seller gets, not from the buyer's price: 5 % for Steam plus 10 % for the game, each at least one cent. Ask for 10.00 and the fee is 1.50, so the listing reads 11.50. On a three-cent sale the two minimums alone are two cents, where the percentages give nothing.
Held fixed: Does the game charge a game fee? Standard — 10 % game fee.
| How much do you want to receive? | Result |
|---|---|
| 2.50 | 0.37 |
| 5.00 | 0.75 |
| 7.50 | 1.12 |
| 10.00Your value | 1.50 |
| 12.50 | 1.87 |
| 15.00 | 2.25 |
| 17.50 | 2.62 |
| 20.00 | 3.00 |
1.50
Open with these values0.02
Open with these values2.87
Open with these valuesFee = max(0.01, 5 % of payout) + max(0.01, 10 % of payout)
Both fees are worked out from the amount you want to receive and added on top, so the listing always sits above your payout. Ask for 10.00 on a standard game and the buyer sees 11.50 (rates as checked 2026-08-25).
Each of the two fees is at least one cent, whatever the percentages give (source checked 2026-08-25). On the smallest listing Steam allows, 0.03, the seller keeps one cent and the fees take two.
Steam works out both fees separately and rounds each down to a whole cent, never up (source checked 2026-08-25). Above the one-cent floor that leaves the real rate a shade under the nominal 5 % and 10 %.
The 5 % Steam fee, the 10 % game fee and the one-cent floor come from the Steam guide linked below, checked on 2026-08-25. Valve can change market terms at any time, so check the guide before you rely on an exact figure.
I listed the item at 10.00, so 8.50 lands in my wallet.
The fees sit on top of the payout instead of being cut from the listing. A listing of 10.00 leaves the seller about 8.70.
CS2 and Dota 2 items skip the game fee because Valve publishes them.
Valve charges the same 10 % game fee on its own games, so those items carry the full 15 %.
Five percent of three cents is nothing, so a tiny sale is fee-free.
Both fees are lifted to their one-cent minimum instead. Two of those three cents are fees.
| Payout · game type | Buyer pays | Total fee |
|---|---|---|
| 0.03 · standard game | 0.05 | 0.02 |
| 0.03 · no game fee | 0.04 | 0.01 |
| 1.23 · standard game | 1.41 | 0.18 |
| 10.00 · standard game | 11.50 | 1.50 |
| 10.00 · no game fee | 10.50 | 0.50 |
| 57.42 · no game fee | 60.29 | 2.87 |
Two of them: a Steam transaction fee of 5 % that goes to Valve, and a game fee of 10 % that goes to the game's publisher. Each has a floor of one cent in your wallet currency. Both are worked out from the seller's proceeds and added on top, so a listing sits about 15 % above the payout.
Yes. Valve publishes those games and charges the same 10 % game fee on their items, so they carry the full 15 %. Only a game whose publisher set no fee at all escapes it — that is what the second option above is for.
Because each of the two fees has a floor of one cent. Five percent of three cents and ten percent of three cents both round down to nothing, so both get lifted to the minimum. That is why the smallest sale Steam allows leaves the seller one cent out of three.
Yes, and that is exactly how the split works. Steam adds both fees to the amount you asked for and shows the sum as the market price. Ask for 10.00 on a standard game and the listing reads 11.50.
Each fee is worked out separately and then rounded down to a whole cent, never up. On most amounts that puts the real rate slightly under the nominal 5 % and 10 %. Below roughly twenty cents the one-cent minimums take over and the effective rate climbs instead.
No. There are no skills, loyalty tiers or seller ranks that lower them, and the rates are the same for every account. The only fee-free way to move an item is a direct trade with another player.
Information, not professional advice.
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