WolfQuest: Anniversary Edition Steam key art
WolfQuest: Anniversary Edition cover art

Steam revenue analysis

WolfQuest: Anniversary Edition Steam Revenue & Sales Estimates

eduweb

$7.7MEst. Gross Revenue

276,696 estimated sales, 98% positive reviews, and $5,401,936.01 potentially retained by the developer after Steam's platform fees.

Action98% Positive$29.99

Revenue Overview

$7.7M

Gross Revenue

$5.4M

Developer Revenue

276,696

Est. Copies Sold

$7.7M

Revenue / Year (avg. 1 yr)

$5.7MLow estimate
$7.7MBest estimate
$17.1MHigh estimate

How the revenue splits

Gross Revenue
$7,717,051
Steam Platform Fee(30.0%)
−$2,315,115
Developer Revenue
$5,401,936

Developer vs. Steam

Developer: 70.0%($5,401,936)Steam: 30.0%($2,315,115)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$2,315,115
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

98%positive
10,248Total Reviews
10,043positive (98%)
205negative (2%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    10,248 reviews and a 98% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For WolfQuest: Anniversary Edition, we use a midpoint multiplier of ×27 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $30, we estimate a realized average sale price of $28 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $7,717,051 in gross revenue into roughly $5,401,936 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$27.89

List price $29.99

Boxleiter multiplier

×27

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for WolfQuest: Anniversary Edition use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x27 and a calibrated average sale price of $28 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $7,717,051

To developer

$5,401,936

To developer: 70.0%

$5,401,936

Platform fee: 30.0%

$2,315,115

Epic Games Store

Gross revenue baseline: $7,717,051

To developer

$6,911,005

To developer: 89.6%

$6,911,005

Platform fee: 10.4%

$806,046

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 10.4%.

GOG

Gross revenue baseline: $7,717,051

To developer

$5,401,936

To developer: 70.0%

$5,401,936

Platform fee: 30.0%

$2,315,115

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 42% by revenue in Action
42%

Top 42% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

WolfQuest: Anniversary Edition ranks in the top 42% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

50.5h avg14.9h median

50.5h

Average Playtime

14.9h

Median Playtime

17.5h

Recent Activity (2 Weeks)

A median playtime of 14.9h and average of 50.5h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity35% still active

Game Details

Dataset updated: April 18, 2026

Developereduweb
Publishereduweb
Release Date
Years on Market1 year
Current Price$29.99
Calibrated Avg. Selling Price$27.89
GenreAction
Peak Players869
SteamSpy Owners200,000 .. 500,000

Features

Single-playerMulti-playerCo-opOnline Co-opSteam AchievementsFull controller supportSteam Trading CardsFamily Sharing

Want to estimate revenue for a different game?

Try our interactive Steam Revenue Calculator for custom scenarios.

Open Steam Revenue Calculator →

Frequently Asked Questions

How much has WolfQuest: Anniversary Edition earned on Steam?

Based on our analysis using the Boxleiter method, we estimate WolfQuest: Anniversary Edition's total gross revenue on Steam at approximately $7,717,051.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $5,716,334
  • Calibrated midpoint (x27): $7,717,051
  • Optimistic estimate (x60): $17,149,003

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has WolfQuest: Anniversary Edition sold on Steam?

With 10,248 Steam reviews and a 98% positive rating, we estimate WolfQuest: Anniversary Edition has sold between 204,960 and 614,880 copies, with a best estimate of 276,696.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x27 that adjusts for the title's age, price tier, genre, and review profile.

How much does eduweb earn from WolfQuest: Anniversary Edition?

After Steam's tiered platform fee of effectively 30.0%, eduweb keeps an estimated $5,401,936 from WolfQuest: Anniversary Edition's gross revenue of $7,717,051.

Here's the breakdown:

  • Gross Revenue: $7,717,051
  • Steam's Fee (30.0%): -$2,315,115
  • Developer Revenue: $5,401,936

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from WolfQuest: Anniversary Edition?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For WolfQuest: Anniversary Edition, with an estimated gross revenue of $7,717,051, this results in an effective rate of 30.0%. Steam keeps approximately $2,315,115 and eduweb receives $5,401,936.

How accurate are these revenue estimates for WolfQuest: Anniversary Edition?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($5,716,334 to $17,149,003) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x27) and a calibrated ASP of $28.

What would WolfQuest: Anniversary Edition earn on Epic Games Store instead?

If WolfQuest: Anniversary Edition generated the same gross revenue on the Epic Games Store, eduweb would keep approximately $6,911,005 - that's $1,509,069 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $806,046. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $5,401,936.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in WolfQuest: Anniversary Edition?

According to SteamSpy data, players spend an average of 50.5 hours in WolfQuest: Anniversary Edition, with a median playtime of 14.9 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.