War of Rights Steam key art
War of Rights cover art

Steam revenue analysis

War of Rights Steam Revenue & Sales Estimates

Campfire Games

$7.1MEst. Gross Revenue

420,640 estimated sales, 88% positive reviews, and $4,943,781.92 potentially retained by the developer after Steam's platform fees.

Action88% Positive$29.99

Revenue Overview

$7.1M

Gross Revenue

$4.9M

Developer Revenue

420,640

Est. Copies Sold

$882.8K

Revenue / Year (avg. 8 yr)

$4.4MLow estimate
$7.1MBest estimate
$13.2MHigh estimate

How the revenue splits

Gross Revenue
$7,062,546
Steam Platform Fee(30.0%)
−$2,118,764
Developer Revenue
$4,943,782

Developer vs. Steam

Developer: 70.0%($4,943,782)Steam: 30.0%($2,118,764)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$2,118,764
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

88%positive
13,145Total Reviews
11,568positive (88%)
1,577negative (12%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    13,145 reviews and a 88% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For War of Rights, we use a midpoint multiplier of ×32 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $30, we estimate a realized average sale price of $17 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $7,062,546 in gross revenue into roughly $4,943,782 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$16.79

List price $29.99

Boxleiter multiplier

×32

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for War of Rights use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x32 and a calibrated average sale price of $17 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $7,062,546

To developer

$4,943,782

To developer: 70.0%

$4,943,782

Platform fee: 30.0%

$2,118,764

Epic Games Store

Gross revenue baseline: $7,062,546

To developer

$6,335,040

To developer: 89.7%

$6,335,040

Platform fee: 10.3%

$727,505

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 10.3%.

GOG

Gross revenue baseline: $7,062,546

To developer

$4,943,782

To developer: 70.0%

$4,943,782

Platform fee: 30.0%

$2,118,764

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 45% by revenue in Action
45%

Top 45% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

War of Rights ranks in the top 45% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

49.3h avg6.9h median

49.3h

Average Playtime

6.9h

Median Playtime

3.2h

Recent Activity (2 Weeks)

A median playtime of 6.9h and average of 49.3h suggest a dedicated core community playing this action game well beyond the typical player.

Current Activity6% still active

Game Details

Dataset updated: April 18, 2026

DeveloperCampfire Games
PublisherCampfire Games
Release DateDecember 2, 2018
Years on Market8 years
Current Price$29.99
Calibrated Avg. Selling Price$16.79
GenreAction
Peak Players298
SteamSpy Owners500,000 .. 1,000,000

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Frequently Asked Questions

How much has War of Rights earned on Steam?

Based on our analysis using the Boxleiter method, we estimate War of Rights's total gross revenue on Steam at approximately $7,062,546.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $4,414,091
  • Calibrated midpoint (x32): $7,062,546
  • Optimistic estimate (x60): $13,242,273

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has War of Rights sold on Steam?

With 13,145 Steam reviews and a 88% positive rating, we estimate War of Rights has sold between 262,900 and 788,700 copies, with a best estimate of 420,640.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x32 that adjusts for the title's age, price tier, genre, and review profile.

How much does Campfire Games earn from War of Rights?

After Steam's tiered platform fee of effectively 30.0%, Campfire Games keeps an estimated $4,943,782 from War of Rights's gross revenue of $7,062,546.

Here's the breakdown:

  • Gross Revenue: $7,062,546
  • Steam's Fee (30.0%): -$2,118,764
  • Developer Revenue: $4,943,782

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from War of Rights?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For War of Rights, with an estimated gross revenue of $7,062,546, this results in an effective rate of 30.0%. Steam keeps approximately $2,118,764 and Campfire Games receives $4,943,782.

How accurate are these revenue estimates for War of Rights?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($4,414,091 to $13,242,273) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x32) and a calibrated ASP of $17.

What would War of Rights earn on Epic Games Store instead?

If War of Rights generated the same gross revenue on the Epic Games Store, Campfire Games would keep approximately $6,335,040 - that's $1,391,258 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $727,505. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $4,943,782.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in War of Rights?

According to SteamSpy data, players spend an average of 49.3 hours in War of Rights, with a median playtime of 6.9 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.