Undisputed Steam key art
Undisputed cover art

Steam revenue analysis

Undisputed Steam Revenue & Sales Estimates

Steel City Interactive · Deep Silver

$26.6MEst. Gross Revenue

561,121 estimated sales, 63% positive reviews, and $19,485,727.22 potentially retained by the developer after Steam's platform fees.

Action63% Positive$22.49

Revenue Overview

$26.6M

Gross Revenue

$19.5M

Developer Revenue

561,121

Est. Copies Sold

$26.6M

Revenue / Year (avg. 1 yr)

$18.4MLow estimate
$26.6MBest estimate
$55.1MHigh estimate

How the revenue splits

Gross Revenue
$26,647,636
Steam Platform Fee(26.9%)
−$7,161,909
Developer Revenue
$19,485,727

Developer vs. Steam

Developer: 73.1%($19,485,727)Steam: 26.9%($7,161,909)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$4,161,909
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

63%positive
19,349Total Reviews
12,190positive (63%)
7,159negative (37%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    19,349 reviews and a 63% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Undisputed, we use a midpoint multiplier of ×29 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $22, we estimate a realized average sale price of $47 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 26.9%. That turns an estimated $26,647,636 in gross revenue into roughly $19,485,727 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$47.49

List price $22.49

Boxleiter multiplier

×29

Range ×20–×60

Effective Steam fee

26.9%

Tiered 30 / 25 / 20%

Revenue estimates for Undisputed use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x29 and a calibrated average sale price of $47 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $26,647,636

To developer

$19,485,727

To developer: 73.1%

$19,485,727

Platform fee: 26.9%

$7,161,909

Epic Games Store

Gross revenue baseline: $26,647,636

To developer

$23,569,920

To developer: 88.5%

$23,569,920

Platform fee: 11.5%

$3,077,716

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.5%.

GOG

Gross revenue baseline: $26,647,636

To developer

$18,653,345

To developer: 70.0%

$18,653,345

Platform fee: 30.0%

$7,994,291

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 16% by revenue in Action
16%

Top 16% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Undisputed ranks in the top 16% of 2141 tracked action top-sellers, with estimated revenue 4× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

20.5h avg14.9h median

20.5h

Average Playtime

14.9h

Median Playtime

0.6h

Recent Activity (2 Weeks)

Undisputed keeps players engaged for an average of 20.5 hours – solid engagement for a action game.

Current Activity3% still active

Game Details

Dataset updated: April 18, 2026

DeveloperSteel City Interactive
PublisherDeep Silver
Release Date
Years on Market1 year
Current Price$22.49
Calibrated Avg. Selling Price$47.49
GenreAction
Peak Players503
SteamSpy Owners500,000 .. 1,000,000

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Frequently Asked Questions

How much has Undisputed earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Undisputed's total gross revenue on Steam at approximately $26,647,636.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $18,377,680
  • Calibrated midpoint (x29): $26,647,636
  • Optimistic estimate (x60): $55,133,041

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Undisputed sold on Steam?

With 19,349 Steam reviews and a 63% positive rating, we estimate Undisputed has sold between 386,980 and 1,160,940 copies, with a best estimate of 561,121.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x29 that adjusts for the title's age, price tier, genre, and review profile.

How much does Steel City Interactive earn from Undisputed?

After Steam's tiered platform fee of effectively 26.9%, Steel City Interactive keeps an estimated $19,485,727 from Undisputed's gross revenue of $26,647,636.

Here's the breakdown:

  • Gross Revenue: $26,647,636
  • Steam's Fee (26.9%): -$7,161,909
  • Developer Revenue: $19,485,727

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Undisputed?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Undisputed, with an estimated gross revenue of $26,647,636, this results in an effective rate of 26.9%. Steam keeps approximately $7,161,909 and Steel City Interactive receives $19,485,727.

How accurate are these revenue estimates for Undisputed?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($18,377,680 to $55,133,041) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x29) and a calibrated ASP of $47.

What would Undisputed earn on Epic Games Store instead?

If Undisputed generated the same gross revenue on the Epic Games Store, Steel City Interactive would keep approximately $23,569,920 - that's $4,084,193 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $3,077,716. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $18,653,345.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Undisputed?

According to SteamSpy data, players spend an average of 20.5 hours in Undisputed, with a median playtime of 14.9 hours. This indicates solid player engagement.