Torchlight III Steam key art
Torchlight III cover art

Steam revenue analysis

Torchlight III Steam Revenue & Sales Estimates

Echtra Inc. · XD

$13.2MEst. Gross Revenue

348,130 estimated sales, 47% positive reviews, and $9,419,094.03 potentially retained by the developer after Steam's platform fees.

Action47% Positive$39.99

Revenue Overview

$13.2M

Gross Revenue

$9.4M

Developer Revenue

348,130

Est. Copies Sold

$13.2M

Revenue / Year (avg. 1 yr)

$8.5MLow estimate
$13.2MBest estimate
$25.6MHigh estimate

How the revenue splits

Gross Revenue
$13,225,459
Steam Platform Fee(28.8%)
−$3,806,365
Developer Revenue
$9,419,094

Developer vs. Steam

Developer: 71.2%($9,419,094)Steam: 28.8%($3,806,365)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$806,365
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

47%positive
11,230Total Reviews
5,278positive (47%)
5,952negative (53%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    11,230 reviews and a 47% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Torchlight III, we use a midpoint multiplier of ×31 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $40, we estimate a realized average sale price of $38 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 28.8%. That turns an estimated $13,225,459 in gross revenue into roughly $9,419,094 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$37.99

List price $39.99

Boxleiter multiplier

×31

Range ×20–×60

Effective Steam fee

28.8%

Tiered 30 / 25 / 20%

Revenue estimates for Torchlight III use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x31 and a calibrated average sale price of $38 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $13,225,459

To developer

$9,419,094

To developer: 71.2%

$9,419,094

Platform fee: 28.8%

$3,806,365

Epic Games Store

Gross revenue baseline: $13,225,459

To developer

$11,758,404

To developer: 88.9%

$11,758,404

Platform fee: 11.1%

$1,467,055

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.1%.

GOG

Gross revenue baseline: $13,225,459

To developer

$9,257,821

To developer: 70.0%

$9,257,821

Platform fee: 30.0%

$3,967,638

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 28% by revenue in Action
28%

Top 28% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Torchlight III ranks in the top 28% of 2141 tracked action top-sellers, with estimated revenue 2× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

22.2h avg13.3h median

22.2h

Average Playtime

13.3h

Median Playtime

Torchlight III keeps players engaged for an average of 22.2 hours – solid engagement for a action game.

Game Details

Dataset updated: April 18, 2026

DeveloperEchtra Inc.
PublisherXD
Release Date
Years on Market1 year
Current Price$39.99
Calibrated Avg. Selling Price$37.99
GenreAction
Peak Players44
SteamSpy Owners500,000 .. 1,000,000

Features

Single-playerMulti-playerCo-opOnline Co-opSteam AchievementsFull controller supportRemote Play on TabletFamily Sharing

Want to estimate revenue for a different game?

Try our interactive Steam Revenue Calculator for custom scenarios.

Open Steam Revenue Calculator →

Frequently Asked Questions

How much has Torchlight III earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Torchlight III's total gross revenue on Steam at approximately $13,225,459.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $8,532,554
  • Calibrated midpoint (x31): $13,225,459
  • Optimistic estimate (x60): $25,597,662

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Torchlight III sold on Steam?

With 11,230 Steam reviews and a 47% positive rating, we estimate Torchlight III has sold between 224,600 and 673,800 copies, with a best estimate of 348,130.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x31 that adjusts for the title's age, price tier, genre, and review profile.

How much does Echtra Inc. earn from Torchlight III?

After Steam's tiered platform fee of effectively 28.8%, Echtra Inc. keeps an estimated $9,419,094 from Torchlight III's gross revenue of $13,225,459.

Here's the breakdown:

  • Gross Revenue: $13,225,459
  • Steam's Fee (28.8%): -$3,806,365
  • Developer Revenue: $9,419,094

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Torchlight III?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Torchlight III, with an estimated gross revenue of $13,225,459, this results in an effective rate of 28.8%. Steam keeps approximately $3,806,365 and Echtra Inc. receives $9,419,094.

How accurate are these revenue estimates for Torchlight III?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($8,532,554 to $25,597,662) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x31) and a calibrated ASP of $38.

What would Torchlight III earn on Epic Games Store instead?

If Torchlight III generated the same gross revenue on the Epic Games Store, Echtra Inc. would keep approximately $11,758,404 - that's $2,339,310 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $1,467,055. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $9,257,821.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Torchlight III?

According to SteamSpy data, players spend an average of 22.2 hours in Torchlight III, with a median playtime of 13.3 hours. This indicates solid player engagement.