The Lord of the Rings: Return to Moria™ Steam key art
The Lord of the Rings: Return to Moria™ cover art

Steam revenue analysis

The Lord of the Rings: Return to Moria™ Steam Revenue & Sales Estimates

Free Range Games · North Beach Games

$6MEst. Gross Revenue

263,808 estimated sales, 83% positive reviews, and $4,208,529.02 potentially retained by the developer after Steam's platform fees.

Action83% Positive$29.99

Revenue Overview

$6M

Gross Revenue

$4.2M

Developer Revenue

263,808

Est. Copies Sold

$3M

Revenue / Year (avg. 2 yr)

$3.8MLow estimate
$6MBest estimate
$11.3MHigh estimate

How the revenue splits

Gross Revenue
$6,012,184
Steam Platform Fee(30.0%)
−$1,803,655
Developer Revenue
$4,208,529

Developer vs. Steam

Developer: 70.0%($4,208,529)Steam: 30.0%($1,803,655)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,803,655
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

83%positive
8,244Total Reviews
6,843positive (83%)
1,401negative (17%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    8,244 reviews and a 83% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For The Lord of the Rings: Return to Moria™, we use a midpoint multiplier of ×32 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $30, we estimate a realized average sale price of $23 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $6,012,184 in gross revenue into roughly $4,208,529 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$22.79

List price $29.99

Boxleiter multiplier

×32

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for The Lord of the Rings: Return to Moria™ use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x32 and a calibrated average sale price of $23 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $6,012,184

To developer

$4,208,529

To developer: 70.0%

$4,208,529

Platform fee: 30.0%

$1,803,655

Epic Games Store

Gross revenue baseline: $6,012,184

To developer

$5,410,722

To developer: 90.0%

$5,410,722

Platform fee: 10.0%

$601,462

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 10.0%.

GOG

Gross revenue baseline: $6,012,184

To developer

$4,208,529

To developer: 70.0%

$4,208,529

Platform fee: 30.0%

$1,803,655

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 50% by revenue in Action
50%

Top 50% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

The Lord of the Rings: Return to Moria™ ranks in the top 50% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

18.4h avg9.3h median

18.4h

Average Playtime

9.3h

Median Playtime

3.4h

Recent Activity (2 Weeks)

The Lord of the Rings: Return to Moria™ keeps players engaged for an average of 18.4 hours – solid engagement for a action game.

Current Activity18% still active

Game Details

Dataset updated: April 18, 2026

DeveloperFree Range Games
PublisherNorth Beach Games
Release DateAugust 26, 2024
Years on Market2 years
Current Price$29.99
Calibrated Avg. Selling Price$22.79
GenreAction
Peak Players370
SteamSpy Owners200,000 .. 500,000

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Frequently Asked Questions

How much has The Lord of the Rings: Return to Moria™ earned on Steam?

Based on our analysis using the Boxleiter method, we estimate The Lord of the Rings: Return to Moria™'s total gross revenue on Steam at approximately $6,012,184.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $3,757,615
  • Calibrated midpoint (x32): $6,012,184
  • Optimistic estimate (x60): $11,272,846

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has The Lord of the Rings: Return to Moria™ sold on Steam?

With 8,244 Steam reviews and a 83% positive rating, we estimate The Lord of the Rings: Return to Moria™ has sold between 164,880 and 494,640 copies, with a best estimate of 263,808.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x32 that adjusts for the title's age, price tier, genre, and review profile.

How much does Free Range Games earn from The Lord of the Rings: Return to Moria™?

After Steam's tiered platform fee of effectively 30.0%, Free Range Games keeps an estimated $4,208,529 from The Lord of the Rings: Return to Moria™'s gross revenue of $6,012,184.

Here's the breakdown:

  • Gross Revenue: $6,012,184
  • Steam's Fee (30.0%): -$1,803,655
  • Developer Revenue: $4,208,529

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from The Lord of the Rings: Return to Moria™?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For The Lord of the Rings: Return to Moria™, with an estimated gross revenue of $6,012,184, this results in an effective rate of 30.0%. Steam keeps approximately $1,803,655 and Free Range Games receives $4,208,529.

How accurate are these revenue estimates for The Lord of the Rings: Return to Moria™?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($3,757,615 to $11,272,846) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x32) and a calibrated ASP of $23.

What would The Lord of the Rings: Return to Moria™ earn on Epic Games Store instead?

If The Lord of the Rings: Return to Moria™ generated the same gross revenue on the Epic Games Store, Free Range Games would keep approximately $5,410,722 - that's $1,202,193 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $601,462. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $4,208,529.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in The Lord of the Rings: Return to Moria™?

According to SteamSpy data, players spend an average of 18.4 hours in The Lord of the Rings: Return to Moria™, with a median playtime of 9.3 hours. This indicates solid player engagement.