The Jackbox Party Pack 7 Steam key art
The Jackbox Party Pack 7 cover art

Steam revenue analysis

The Jackbox Party Pack 7 Steam Revenue & Sales Estimates

Jackbox Games, Inc.

$3.9MEst. Gross Revenue

135,285 estimated sales, 97% positive reviews, and $2,697,988.76 potentially retained by the developer after Steam's platform fees.

Action97% Positive$19.49

Revenue Overview

$3.9M

Gross Revenue

$2.7M

Developer Revenue

135,285

Est. Copies Sold

$3.9M

Revenue / Year (avg. 1 yr)

$2.7MLow estimate
$3.9MBest estimate
$8MHigh estimate

How the revenue splits

Gross Revenue
$3,854,270
Steam Platform Fee(30.0%)
−$1,156,281
Developer Revenue
$2,697,989

Developer vs. Steam

Developer: 70.0%($2,697,989)Steam: 30.0%($1,156,281)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,156,281
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

97%positive
4,665Total Reviews
4,525positive (97%)
140negative (3%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    4,665 reviews and a 97% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For The Jackbox Party Pack 7, we use a midpoint multiplier of ×29 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $19, we estimate a realized average sale price of $28 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $3,854,270 in gross revenue into roughly $2,697,989 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$28.49

List price $19.49

Boxleiter multiplier

×29

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for The Jackbox Party Pack 7 use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x29 and a calibrated average sale price of $28 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $3,854,270

To developer

$2,697,989

To developer: 70.0%

$2,697,989

Platform fee: 30.0%

$1,156,281

Epic Games Store

Gross revenue baseline: $3,854,270

To developer

$3,511,757

To developer: 91.1%

$3,511,757

Platform fee: 8.9%

$342,512

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 8.9%.

GOG

Gross revenue baseline: $3,854,270

To developer

$2,697,989

To developer: 70.0%

$2,697,989

Platform fee: 30.0%

$1,156,281

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 65% by revenue in Action
65%

Top 65% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

The Jackbox Party Pack 7 ranks in the top 65% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

9.1h avg5.2h median

9.1h

Average Playtime

5.2h

Median Playtime

0.3h

Recent Activity (2 Weeks)

The Jackbox Party Pack 7 keeps players engaged for an average of 9.1 hours – solid engagement for a action game.

Current Activity3% still active

Game Details

Dataset updated: April 18, 2026

DeveloperJackbox Games, Inc.
PublisherJackbox Games, Inc.
Release Date
Years on Market1 year
Current Price$19.49
Calibrated Avg. Selling Price$28.49
GenreAction
Peak Players97
SteamSpy Owners100,000 .. 200,000

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Frequently Asked Questions

How much has The Jackbox Party Pack 7 earned on Steam?

Based on our analysis using the Boxleiter method, we estimate The Jackbox Party Pack 7's total gross revenue on Steam at approximately $3,854,270.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $2,658,117
  • Calibrated midpoint (x29): $3,854,270
  • Optimistic estimate (x60): $7,974,351

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has The Jackbox Party Pack 7 sold on Steam?

With 4,665 Steam reviews and a 97% positive rating, we estimate The Jackbox Party Pack 7 has sold between 93,300 and 279,900 copies, with a best estimate of 135,285.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x29 that adjusts for the title's age, price tier, genre, and review profile.

How much does Jackbox Games, Inc. earn from The Jackbox Party Pack 7?

After Steam's tiered platform fee of effectively 30.0%, Jackbox Games, Inc. keeps an estimated $2,697,989 from The Jackbox Party Pack 7's gross revenue of $3,854,270.

Here's the breakdown:

  • Gross Revenue: $3,854,270
  • Steam's Fee (30.0%): -$1,156,281
  • Developer Revenue: $2,697,989

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from The Jackbox Party Pack 7?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For The Jackbox Party Pack 7, with an estimated gross revenue of $3,854,270, this results in an effective rate of 30.0%. Steam keeps approximately $1,156,281 and Jackbox Games, Inc. receives $2,697,989.

How accurate are these revenue estimates for The Jackbox Party Pack 7?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($2,658,117 to $7,974,351) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x29) and a calibrated ASP of $28.

What would The Jackbox Party Pack 7 earn on Epic Games Store instead?

If The Jackbox Party Pack 7 generated the same gross revenue on the Epic Games Store, Jackbox Games, Inc. would keep approximately $3,511,757 - that's $813,769 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $342,512. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $2,697,989.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in The Jackbox Party Pack 7?

According to SteamSpy data, players spend an average of 9.1 hours in The Jackbox Party Pack 7, with a median playtime of 5.2 hours. This indicates solid player engagement.