Stoneshard Steam key art
Stoneshard cover art

Steam revenue analysis

Stoneshard Steam Revenue & Sales Estimates

Ink Stains Games · HypeTrain Digital

$13.5MEst. Gross Revenue

961,984 estimated sales, 74% positive reviews, and $9,593,617.12 potentially retained by the developer after Steam's platform fees.

Adventure74% Positive$24.99

Revenue Overview

$13.5M

Gross Revenue

$9.6M

Developer Revenue

961,984

Est. Copies Sold

$2.2M

Revenue / Year (avg. 6 yr)

$8.4MLow estimate
$13.5MBest estimate
$25.2MHigh estimate

How the revenue splits

Gross Revenue
$13,458,156
Steam Platform Fee(28.7%)
−$3,864,539
Developer Revenue
$9,593,617

Developer vs. Steam

Developer: 71.3%($9,593,617)Steam: 28.7%($3,864,539)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$864,539
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

74%positive
30,062Total Reviews
22,246positive (74%)
7,816negative (26%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    30,062 reviews and a 74% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Stoneshard, we use a midpoint multiplier of ×32 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $25, we estimate a realized average sale price of $14 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 28.7%. That turns an estimated $13,458,156 in gross revenue into roughly $9,593,617 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$13.99

List price $24.99

Boxleiter multiplier

×32

Range ×20–×60

Effective Steam fee

28.7%

Tiered 30 / 25 / 20%

Revenue estimates for Stoneshard use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x32 and a calibrated average sale price of $14 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $13,458,156

To developer

$9,593,617

To developer: 71.3%

$9,593,617

Platform fee: 28.7%

$3,864,539

Epic Games Store

Gross revenue baseline: $13,458,156

To developer

$11,963,177

To developer: 88.9%

$11,963,177

Platform fee: 11.1%

$1,494,979

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.1%.

GOG

Gross revenue baseline: $13,458,156

To developer

$9,420,709

To developer: 70.0%

$9,420,709

Platform fee: 30.0%

$4,037,447

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 25% by revenue in Adventure
25%

Top 25% of Adventure games

by estimated revenue

0%◆ Median100%

116

Top Games Tracked

$5.8M

Median (tracked top games)

$23.2M

Mean (tracked top games)

Stoneshard ranks in the top 25% of 116 tracked adventure top-sellers, with estimated revenue 2× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

40.4h avg9.9h median

40.4h

Average Playtime

9.9h

Median Playtime

21.8h

Recent Activity (2 Weeks)

A median playtime of 9.9h and average of 40.4h suggest a dedicated core community playing this adventure game well beyond the typical player.

Current Activity54% still active

Game Details

Dataset updated: April 18, 2026

DeveloperInk Stains Games
PublisherHypeTrain Digital
Release DateFebruary 5, 2020
Years on Market6 years
Current Price$24.99
Calibrated Avg. Selling Price$13.99
GenreAdventure
Peak Players744
SteamSpy Owners1,000,000 .. 2,000,000

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Frequently Asked Questions

How much has Stoneshard earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Stoneshard's total gross revenue on Steam at approximately $13,458,156.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $8,411,348
  • Calibrated midpoint (x32): $13,458,156
  • Optimistic estimate (x60): $25,234,043

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Stoneshard sold on Steam?

With 30,062 Steam reviews and a 74% positive rating, we estimate Stoneshard has sold between 601,240 and 1,803,720 copies, with a best estimate of 961,984.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x32 that adjusts for the title's age, price tier, genre, and review profile.

How much does Ink Stains Games earn from Stoneshard?

After Steam's tiered platform fee of effectively 28.7%, Ink Stains Games keeps an estimated $9,593,617 from Stoneshard's gross revenue of $13,458,156.

Here's the breakdown:

  • Gross Revenue: $13,458,156
  • Steam's Fee (28.7%): -$3,864,539
  • Developer Revenue: $9,593,617

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Stoneshard?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Stoneshard, with an estimated gross revenue of $13,458,156, this results in an effective rate of 28.7%. Steam keeps approximately $3,864,539 and Ink Stains Games receives $9,593,617.

How accurate are these revenue estimates for Stoneshard?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($8,411,348 to $25,234,043) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x32) and a calibrated ASP of $14.

What would Stoneshard earn on Epic Games Store instead?

If Stoneshard generated the same gross revenue on the Epic Games Store, Ink Stains Games would keep approximately $11,963,177 - that's $2,369,560 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $1,494,979. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $9,420,709.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Stoneshard?

According to SteamSpy data, players spend an average of 40.4 hours in Stoneshard, with a median playtime of 9.9 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.