Songs of Syx Steam key art
Songs of Syx cover art

Steam revenue analysis

Songs of Syx Steam Revenue & Sales Estimates

Gamatron AB

$3.7MEst. Gross Revenue

157,194 estimated sales, 96% positive reviews, and $2,557,231.99 potentially retained by the developer after Steam's platform fees.

Action96% Positive$24.99

Revenue Overview

$3.7M

Gross Revenue

$2.6M

Developer Revenue

157,194

Est. Copies Sold

$3.7M

Revenue / Year (avg. 1 yr)

$2.7MLow estimate
$3.7MBest estimate
$8.1MHigh estimate

How the revenue splits

Gross Revenue
$3,653,189
Steam Platform Fee(30.0%)
−$1,095,957
Developer Revenue
$2,557,232

Developer vs. Steam

Developer: 70.0%($2,557,232)Steam: 30.0%($1,095,957)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,095,957
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

96%positive
5,822Total Reviews
5,589positive (96%)
233negative (4%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    5,822 reviews and a 96% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Songs of Syx, we use a midpoint multiplier of ×27 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $25, we estimate a realized average sale price of $23 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $3,653,189 in gross revenue into roughly $2,557,232 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$23.24

List price $24.99

Boxleiter multiplier

×27

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Songs of Syx use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x27 and a calibrated average sale price of $23 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $3,653,189

To developer

$2,557,232

To developer: 70.0%

$2,557,232

Platform fee: 30.0%

$1,095,957

Epic Games Store

Gross revenue baseline: $3,653,189

To developer

$3,334,806

To developer: 91.3%

$3,334,806

Platform fee: 8.7%

$318,383

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 8.7%.

GOG

Gross revenue baseline: $3,653,189

To developer

$2,557,232

To developer: 70.0%

$2,557,232

Platform fee: 30.0%

$1,095,957

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 66% by revenue in Action
66%

Top 66% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Songs of Syx ranks in the top 66% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

40h avg20.8h median

40h

Average Playtime

20.8h

Median Playtime

0.3h

Recent Activity (2 Weeks)

Songs of Syx keeps players engaged for an average of 40 hours – solid engagement for a action game.

Current Activity1% still active

Game Details

Dataset updated: April 18, 2026

DeveloperGamatron AB
PublisherGamatron AB
Release Date
Years on Market1 year
Current Price$24.99
Calibrated Avg. Selling Price$23.24
GenreAction
Peak Players268
SteamSpy Owners200,000 .. 500,000

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Frequently Asked Questions

How much has Songs of Syx earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Songs of Syx's total gross revenue on Steam at approximately $3,653,189.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $2,706,066
  • Calibrated midpoint (x27): $3,653,189
  • Optimistic estimate (x60): $8,118,197

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Songs of Syx sold on Steam?

With 5,822 Steam reviews and a 96% positive rating, we estimate Songs of Syx has sold between 116,440 and 349,320 copies, with a best estimate of 157,194.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x27 that adjusts for the title's age, price tier, genre, and review profile.

How much does Gamatron AB earn from Songs of Syx?

After Steam's tiered platform fee of effectively 30.0%, Gamatron AB keeps an estimated $2,557,232 from Songs of Syx's gross revenue of $3,653,189.

Here's the breakdown:

  • Gross Revenue: $3,653,189
  • Steam's Fee (30.0%): -$1,095,957
  • Developer Revenue: $2,557,232

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Songs of Syx?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Songs of Syx, with an estimated gross revenue of $3,653,189, this results in an effective rate of 30.0%. Steam keeps approximately $1,095,957 and Gamatron AB receives $2,557,232.

How accurate are these revenue estimates for Songs of Syx?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($2,706,066 to $8,118,197) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x27) and a calibrated ASP of $23.

What would Songs of Syx earn on Epic Games Store instead?

If Songs of Syx generated the same gross revenue on the Epic Games Store, Gamatron AB would keep approximately $3,334,806 - that's $777,574 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $318,383. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $2,557,232.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Songs of Syx?

According to SteamSpy data, players spend an average of 40 hours in Songs of Syx, with a median playtime of 20.8 hours. This indicates solid player engagement.