MELTY BLOOD: TYPE LUMINA Steam key art
MELTY BLOOD: TYPE LUMINA cover art

Steam revenue analysis

MELTY BLOOD: TYPE LUMINA Steam Revenue & Sales Estimates

FRENCH-BREAD, TYPE-MOON, Lasengle Inc., TAMSOFT CORPORATION, GameLoop Inc. · Lasengle Inc.

$12.3MEst. Gross Revenue

259,254 estimated sales, 88% positive reviews, and $8,733,979.35 potentially retained by the developer after Steam's platform fees.

Action88% Positive$49.99

Revenue Overview

$12.3M

Gross Revenue

$8.7M

Developer Revenue

259,254

Est. Copies Sold

$12.3M

Revenue / Year (avg. 1 yr)

$9.1MLow estimate
$12.3MBest estimate
$27.4MHigh estimate

How the revenue splits

Gross Revenue
$12,311,972
Steam Platform Fee(29.1%)
−$3,577,993
Developer Revenue
$8,733,979

Developer vs. Steam

Developer: 70.9%($8,733,979)Steam: 29.1%($3,577,993)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$577,993
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

88%positive
9,602Total Reviews
8,450positive (88%)
1,152negative (12%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    9,602 reviews and a 88% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For MELTY BLOOD: TYPE LUMINA, we use a midpoint multiplier of ×27 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $50, we estimate a realized average sale price of $47 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 29.1%. That turns an estimated $12,311,972 in gross revenue into roughly $8,733,979 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$47.49

List price $49.99

Boxleiter multiplier

×27

Range ×20–×60

Effective Steam fee

29.1%

Tiered 30 / 25 / 20%

Revenue estimates for MELTY BLOOD: TYPE LUMINA use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x27 and a calibrated average sale price of $47 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $12,311,972

To developer

$8,733,979

To developer: 70.9%

$8,733,979

Platform fee: 29.1%

$3,577,993

Epic Games Store

Gross revenue baseline: $12,311,972

To developer

$10,954,536

To developer: 89.0%

$10,954,536

Platform fee: 11.0%

$1,357,437

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 11.0%.

GOG

Gross revenue baseline: $12,311,972

To developer

$8,618,381

To developer: 70.0%

$8,618,381

Platform fee: 30.0%

$3,693,592

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 30% by revenue in Action
30%

Top 30% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

MELTY BLOOD: TYPE LUMINA ranks in the top 30% of 2141 tracked action top-sellers, with estimated revenue 2× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

12.4h avg13.2h median

12.4h

Average Playtime

13.2h

Median Playtime

MELTY BLOOD: TYPE LUMINA keeps players engaged for an average of 12.4 hours – solid engagement for a action game.

Game Details

Dataset updated: April 18, 2026

DeveloperFRENCH-BREAD, TYPE-MOON, Lasengle Inc., TAMSOFT CORPORATION, GameLoop Inc.
PublisherLasengle Inc.
Release Date
Years on Market1 year
Current Price$49.99
Calibrated Avg. Selling Price$47.49
GenreAction
Peak Players42
SteamSpy Owners500,000 .. 1,000,000

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Frequently Asked Questions

How much has MELTY BLOOD: TYPE LUMINA earned on Steam?

Based on our analysis using the Boxleiter method, we estimate MELTY BLOOD: TYPE LUMINA's total gross revenue on Steam at approximately $12,311,972.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $9,119,980
  • Calibrated midpoint (x27): $12,311,972
  • Optimistic estimate (x60): $27,359,939

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has MELTY BLOOD: TYPE LUMINA sold on Steam?

With 9,602 Steam reviews and a 88% positive rating, we estimate MELTY BLOOD: TYPE LUMINA has sold between 192,040 and 576,120 copies, with a best estimate of 259,254.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x27 that adjusts for the title's age, price tier, genre, and review profile.

How much does FRENCH-BREAD, TYPE-MOON, Lasengle Inc., TAMSOFT CORPORATION, GameLoop Inc. earn from MELTY BLOOD: TYPE LUMINA?

After Steam's tiered platform fee of effectively 29.1%, FRENCH-BREAD, TYPE-MOON, Lasengle Inc., TAMSOFT CORPORATION, GameLoop Inc. keeps an estimated $8,733,979 from MELTY BLOOD: TYPE LUMINA's gross revenue of $12,311,972.

Here's the breakdown:

  • Gross Revenue: $12,311,972
  • Steam's Fee (29.1%): -$3,577,993
  • Developer Revenue: $8,733,979

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from MELTY BLOOD: TYPE LUMINA?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For MELTY BLOOD: TYPE LUMINA, with an estimated gross revenue of $12,311,972, this results in an effective rate of 29.1%. Steam keeps approximately $3,577,993 and FRENCH-BREAD, TYPE-MOON, Lasengle Inc., TAMSOFT CORPORATION, GameLoop Inc. receives $8,733,979.

How accurate are these revenue estimates for MELTY BLOOD: TYPE LUMINA?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($9,119,980 to $27,359,939) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x27) and a calibrated ASP of $47.

What would MELTY BLOOD: TYPE LUMINA earn on Epic Games Store instead?

If MELTY BLOOD: TYPE LUMINA generated the same gross revenue on the Epic Games Store, FRENCH-BREAD, TYPE-MOON, Lasengle Inc., TAMSOFT CORPORATION, GameLoop Inc. would keep approximately $10,954,536 - that's $2,220,556 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $1,357,437. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $8,618,381.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in MELTY BLOOD: TYPE LUMINA?

According to SteamSpy data, players spend an average of 12.4 hours in MELTY BLOOD: TYPE LUMINA, with a median playtime of 13.2 hours. This indicates solid player engagement.