Kingdoms Reborn Steam key art
Kingdoms Reborn cover art

Steam revenue analysis

Kingdoms Reborn Steam Revenue & Sales Estimates

Earthshine

$4.7MEst. Gross Revenue

255,164 estimated sales, 91% positive reviews, and $3,320,449.13 potentially retained by the developer after Steam's platform fees.

Action91% Positive$19.99

Revenue Overview

$4.7M

Gross Revenue

$3.3M

Developer Revenue

255,164

Est. Copies Sold

$4.7M

Revenue / Year (avg. 1 yr)

$3.4MLow estimate
$4.7MBest estimate
$10.2MHigh estimate

How the revenue splits

Gross Revenue
$4,743,499
Steam Platform Fee(30.0%)
−$1,423,050
Developer Revenue
$3,320,449

Developer vs. Steam

Developer: 70.0%($3,320,449)Steam: 30.0%($1,423,050)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,423,050
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

91%positive
9,113Total Reviews
8,293positive (91%)
820negative (9%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    9,113 reviews and a 91% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Kingdoms Reborn, we use a midpoint multiplier of ×28 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $20, we estimate a realized average sale price of $19 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $4,743,499 in gross revenue into roughly $3,320,449 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$18.59

List price $19.99

Boxleiter multiplier

×28

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Kingdoms Reborn use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x28 and a calibrated average sale price of $19 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $4,743,499

To developer

$3,320,449

To developer: 70.0%

$3,320,449

Platform fee: 30.0%

$1,423,050

Epic Games Store

Gross revenue baseline: $4,743,499

To developer

$4,294,279

To developer: 90.5%

$4,294,279

Platform fee: 9.5%

$449,220

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 9.5%.

GOG

Gross revenue baseline: $4,743,499

To developer

$3,320,449

To developer: 70.0%

$3,320,449

Platform fee: 30.0%

$1,423,050

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 58% by revenue in Action
58%

Top 58% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Kingdoms Reborn ranks in the top 58% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

33.3h avg19.6h median

33.3h

Average Playtime

19.6h

Median Playtime

2h

Recent Activity (2 Weeks)

Kingdoms Reborn keeps players engaged for an average of 33.3 hours – solid engagement for a action game.

Current Activity6% still active

Game Details

Dataset updated: April 18, 2026

DeveloperEarthshine
PublisherEarthshine
Release Date
Years on Market1 year
Current Price$19.99
Calibrated Avg. Selling Price$18.59
GenreAction
Peak Players191
SteamSpy Owners500,000 .. 1,000,000

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Frequently Asked Questions

How much has Kingdoms Reborn earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Kingdoms Reborn's total gross revenue on Steam at approximately $4,743,499.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $3,388,213
  • Calibrated midpoint (x28): $4,743,499
  • Optimistic estimate (x60): $10,164,640

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Kingdoms Reborn sold on Steam?

With 9,113 Steam reviews and a 91% positive rating, we estimate Kingdoms Reborn has sold between 182,260 and 546,780 copies, with a best estimate of 255,164.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x28 that adjusts for the title's age, price tier, genre, and review profile.

How much does Earthshine earn from Kingdoms Reborn?

After Steam's tiered platform fee of effectively 30.0%, Earthshine keeps an estimated $3,320,449 from Kingdoms Reborn's gross revenue of $4,743,499.

Here's the breakdown:

  • Gross Revenue: $4,743,499
  • Steam's Fee (30.0%): -$1,423,050
  • Developer Revenue: $3,320,449

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Kingdoms Reborn?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Kingdoms Reborn, with an estimated gross revenue of $4,743,499, this results in an effective rate of 30.0%. Steam keeps approximately $1,423,050 and Earthshine receives $3,320,449.

How accurate are these revenue estimates for Kingdoms Reborn?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($3,388,213 to $10,164,640) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x28) and a calibrated ASP of $19.

What would Kingdoms Reborn earn on Epic Games Store instead?

If Kingdoms Reborn generated the same gross revenue on the Epic Games Store, Earthshine would keep approximately $4,294,279 - that's $973,830 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $449,220. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $3,320,449.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Kingdoms Reborn?

According to SteamSpy data, players spend an average of 33.3 hours in Kingdoms Reborn, with a median playtime of 19.6 hours. This indicates solid player engagement.