If Firefighting Simulator - The Squad generated the same gross revenue on the Epic Games Store, Chronos Unterhaltungssoftware would keep approximately $3,005,501 - that's $710,216 more than on Steam.
At this revenue level, Epic's concrete platform fee would be $273,477. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $2,295,285.
Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.