Door Kickers Steam key art
Door Kickers cover art

Steam revenue analysis

Door Kickers Steam Revenue & Sales Estimates

KillHouse Games

$5.1MEst. Gross Revenue

275,464 estimated sales, 94% positive reviews, and $3,584,613.03 potentially retained by the developer after Steam's platform fees.

Action94% Positive$19.99MC 83

Revenue Overview

$5.1M

Gross Revenue

$3.6M

Developer Revenue

275,464

Est. Copies Sold

$5.1M

Revenue / Year (avg. 1 yr)

$3.7MLow estimate
$5.1MBest estimate
$11MHigh estimate

How the revenue splits

Gross Revenue
$5,120,876
Steam Platform Fee(30.0%)
−$1,536,263
Developer Revenue
$3,584,613

Developer vs. Steam

Developer: 70.0%($3,584,613)Steam: 30.0%($1,536,263)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$1,536,263
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

94%positive
9,838Total Reviews
9,248positive (94%)
590negative (6%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    9,838 reviews and a 94% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Door Kickers, we use a midpoint multiplier of ×28 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $20, we estimate a realized average sale price of $19 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $5,120,876 in gross revenue into roughly $3,584,613 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$18.59

List price $19.99

Boxleiter multiplier

×28

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Door Kickers use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x28 and a calibrated average sale price of $19 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $5,120,876

To developer

$3,584,613

To developer: 70.0%

$3,584,613

Platform fee: 30.0%

$1,536,263

Epic Games Store

Gross revenue baseline: $5,120,876

To developer

$4,626,371

To developer: 90.3%

$4,626,371

Platform fee: 9.7%

$494,505

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 9.7%.

GOG

Gross revenue baseline: $5,120,876

To developer

$3,584,613

To developer: 70.0%

$3,584,613

Platform fee: 30.0%

$1,536,263

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 55% by revenue in Action
55%

Top 55% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Door Kickers ranks in the top 55% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

6.5h avg3.4h median

6.5h

Average Playtime

3.4h

Median Playtime

Door Kickers keeps players engaged for an average of 6.5 hours – solid engagement for a action game.

Game Details

Dataset updated: April 18, 2026

DeveloperKillHouse Games
PublisherKillHouse Games
Release Date
Years on Market1 year
Current Price$19.99
Calibrated Avg. Selling Price$18.59
GenreAction
Peak Players18
SteamSpy Owners500,000 .. 1,000,000

Features

Single-playerMulti-playerCo-opOnline Co-opCross-Platform MultiplayerSteam AchievementsSteam Trading CardsSteam WorkshopSteam CloudIncludes level editorRemote Play TogetherFamily Sharing

Want to estimate revenue for a different game?

Try our interactive Steam Revenue Calculator for custom scenarios.

Open Steam Revenue Calculator →

Frequently Asked Questions

How much has Door Kickers earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Door Kickers's total gross revenue on Steam at approximately $5,120,876.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $3,657,768
  • Calibrated midpoint (x28): $5,120,876
  • Optimistic estimate (x60): $10,973,305

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Door Kickers sold on Steam?

With 9,838 Steam reviews and a 94% positive rating, we estimate Door Kickers has sold between 196,760 and 590,280 copies, with a best estimate of 275,464.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x28 that adjusts for the title's age, price tier, genre, and review profile.

How much does KillHouse Games earn from Door Kickers?

After Steam's tiered platform fee of effectively 30.0%, KillHouse Games keeps an estimated $3,584,613 from Door Kickers's gross revenue of $5,120,876.

Here's the breakdown:

  • Gross Revenue: $5,120,876
  • Steam's Fee (30.0%): -$1,536,263
  • Developer Revenue: $3,584,613

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Door Kickers?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Door Kickers, with an estimated gross revenue of $5,120,876, this results in an effective rate of 30.0%. Steam keeps approximately $1,536,263 and KillHouse Games receives $3,584,613.

How accurate are these revenue estimates for Door Kickers?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($3,657,768 to $10,973,305) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x28) and a calibrated ASP of $19.

What would Door Kickers earn on Epic Games Store instead?

If Door Kickers generated the same gross revenue on the Epic Games Store, KillHouse Games would keep approximately $4,626,371 - that's $1,041,758 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $494,505. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $3,584,613.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Door Kickers?

According to SteamSpy data, players spend an average of 6.5 hours in Door Kickers, with a median playtime of 3.4 hours. This indicates solid player engagement.

What is Door Kickers's Metacritic score?

Door Kickers has a Metacritic score of 83/100, which is considered "generally favorable" by critics. The Steam community rates the game 94% positive based on 9,838 user reviews.