Darkwood Steam key art
Darkwood cover art

Steam revenue analysis

Darkwood Steam Revenue & Sales Estimates

Acid Wizard Studio · Hooded Horse, Acid Wizard Studio

$7.7MEst. Gross Revenue

562,068 estimated sales, 95% positive reviews, and $5,366,625.26 potentially retained by the developer after Steam's platform fees.

Action95% Positive$2.99MC 80

Revenue Overview

$7.7M

Gross Revenue

$5.4M

Developer Revenue

562,068

Est. Copies Sold

$7.7M

Revenue / Year (avg. 1 yr)

$5.9MLow estimate
$7.7MBest estimate
$17.7MHigh estimate

How the revenue splits

Gross Revenue
$7,666,608
Steam Platform Fee(30.0%)
−$2,299,982
Developer Revenue
$5,366,625

Developer vs. Steam

Developer: 70.0%($5,366,625)Steam: 30.0%($2,299,982)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$2,299,982
Tier 2 ($10M–$50M) (25%)
Tier 3 ($50M+) (20%)

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

95%positive
21,618Total Reviews
20,537positive (95%)
1,081negative (5%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    21,618 reviews and a 95% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Darkwood, we use a midpoint multiplier of ×26 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $3, we estimate a realized average sale price of $14 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 30.0%. That turns an estimated $7,666,608 in gross revenue into roughly $5,366,625 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$13.64

List price $2.99

Boxleiter multiplier

×26

Range ×20–×60

Effective Steam fee

30.0%

Tiered 30 / 25 / 20%

Revenue estimates for Darkwood use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x26 and a calibrated average sale price of $14 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $7,666,608

To developer

$5,366,625

To developer: 70.0%

$5,366,625

Platform fee: 30.0%

$2,299,982

Epic Games Store

Gross revenue baseline: $7,666,608

To developer

$6,866,615

To developer: 89.6%

$6,866,615

Platform fee: 10.4%

$799,993

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 10.4%.

GOG

Gross revenue baseline: $7,666,608

To developer

$5,366,625

To developer: 70.0%

$5,366,625

Platform fee: 30.0%

$2,299,982

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 42% by revenue in Action
42%

Top 42% of Action games

by estimated revenue

0%◆ Median100%

2,141

Top Games Tracked

$6M

Median (tracked top games)

$20.8M

Mean (tracked top games)

Darkwood ranks in the top 42% of 2141 tracked action top-sellers.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

14.5h avg2.3h median

14.5h

Average Playtime

2.3h

Median Playtime

A median playtime of 2.3h and average of 14.5h suggest a dedicated core community playing this action game well beyond the typical player.

Game Details

Dataset updated: April 18, 2026

DeveloperAcid Wizard Studio
PublisherHooded Horse, Acid Wizard Studio
Release Date
Years on Market1 year
Current Price$2.99
Calibrated Avg. Selling Price$13.64
GenreAction
Peak Players86
SteamSpy Owners1,000,000 .. 2,000,000

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsSteam CloudRemote Play on TVFamily Sharing

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Frequently Asked Questions

How much has Darkwood earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Darkwood's total gross revenue on Steam at approximately $7,666,608.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $5,897,390
  • Calibrated midpoint (x26): $7,666,608
  • Optimistic estimate (x60): $17,692,171

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Darkwood sold on Steam?

With 21,618 Steam reviews and a 95% positive rating, we estimate Darkwood has sold between 432,360 and 1,297,080 copies, with a best estimate of 562,068.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x26 that adjusts for the title's age, price tier, genre, and review profile.

How much does Acid Wizard Studio earn from Darkwood?

After Steam's tiered platform fee of effectively 30.0%, Acid Wizard Studio keeps an estimated $5,366,625 from Darkwood's gross revenue of $7,666,608.

Here's the breakdown:

  • Gross Revenue: $7,666,608
  • Steam's Fee (30.0%): -$2,299,982
  • Developer Revenue: $5,366,625

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Darkwood?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Darkwood, with an estimated gross revenue of $7,666,608, this results in an effective rate of 30.0%. Steam keeps approximately $2,299,982 and Acid Wizard Studio receives $5,366,625.

How accurate are these revenue estimates for Darkwood?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($5,897,390 to $17,692,171) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x26) and a calibrated ASP of $14.

What would Darkwood earn on Epic Games Store instead?

If Darkwood generated the same gross revenue on the Epic Games Store, Acid Wizard Studio would keep approximately $6,866,615 - that's $1,499,989 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $799,993. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $5,366,625.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Darkwood?

According to SteamSpy data, players spend an average of 14.5 hours in Darkwood, with a median playtime of 2.3 hours. The large gap between average and median suggests a dedicated core community playing well beyond the typical player.

What is Darkwood's Metacritic score?

Darkwood has a Metacritic score of 80/100, which is considered "generally favorable" by critics. The Steam community rates the game 95% positive based on 21,618 user reviews.