Cyberpunk 2077 Steam key art
Cyberpunk 2077 cover art

Steam revenue analysis

Cyberpunk 2077 Steam Revenue & Sales Estimates

CD PROJEKT RED

$781MEst. Gross Revenue

19,433,183 estimated sales, 84% positive reviews, and $621,815,699.82 potentially retained by the developer after Steam's platform fees.

Rpg84% Positive$59.99MC 86

Revenue Overview

$781M

Gross Revenue

$621.8M

Developer Revenue

19,433,183

Est. Copies Sold

$130.2M

Revenue / Year (avg. 6 yr)

$679.1MLow estimate
$781MBest estimate
$2BHigh estimate

How the revenue splits

Gross Revenue
$781,019,625
Steam Platform Fee(20.4%)
−$159,203,925
Developer Revenue
$621,815,700

Developer vs. Steam

Developer: 79.6%($621,815,700)Steam: 20.4%($159,203,925)

Tiered Fee Structure

Tier 1 ($0–$10M) (30%)$3,000,000
Tier 2 ($10M–$50M) (25%)$10,000,000
Tier 3 ($50M+) (20%)$146,203,925

More context in the Steam game revenue hub or in the Steam revenue calculator.

How we estimate this

84%positive
844,921Total Reviews
709,734positive (84%)
135,187negative (16%)

Step by step

  1. 1

    Capture Steam review volume as the primary demand signal

    844,921 reviews and a 84% positive rating are used as the starting point because Steam review counts correlate strongly with paid ownership.

  2. 2

    Apply a calibrated Boxleiter multiplier

    For Cyberpunk 2077, we use a midpoint multiplier of ×23 and show a wider range from ×20 to ×60 to reflect uncertainty.

  3. 3

    Use a realistic realized sale price instead of only list price

    Rather than relying only on the current price of $60, we estimate a realized average sale price of $40 to account for discounting over time.

  4. 4

    Translate gross revenue into developer revenue

    We then apply Steam's effective fee rate of 20.4%. That turns an estimated $781,019,625 in gross revenue into roughly $621,815,700 retained by the developer.

Calibrated inputs for this game

Avg. sale price

$40.19

List price $59.99

Boxleiter multiplier

×23

Range ×20–×60

Effective Steam fee

20.4%

Tiered 30 / 25 / 20%

Revenue estimates for Cyberpunk 2077 use the Boxleiter method with a broad range from x20 to x60. For the best estimate we use a calibrated midpoint of x23 and a calibrated average sale price of $40 instead of a flat 30x/0.75 model. Factors like age, price tier, discount history, genre, and review profile all affect the true reviews-to-sales ratio.

Platform Comparison

Hypothetical: What would the developer earn at the same gross revenue?

Steam

Gross revenue baseline: $781,019,625

To developer

$621,815,700

To developer: 79.6%

$621,815,700

Platform fee: 20.4%

$159,203,925

Epic Games Store

Gross revenue baseline: $781,019,625

To developer

$687,417,270

To developer: 88.0%

$687,417,270

Platform fee: 12.0%

$93,602,355

Epic: 0% on the first $1M in annual per-app revenue, then 12%. Effective here: 12.0%.

GOG

Gross revenue baseline: $781,019,625

To developer

$546,713,737

To developer: 70.0%

$546,713,737

Platform fee: 30.0%

$234,305,887

* Actual sales on Epic and GOG are not estimated. Steam's larger user base typically drives substantially higher sales volumes.

Genre Market Position

Top 1% by revenue in Rpg
1%

Top 1% of Rpg games

by estimated revenue

0%◆ Median100%

38

Top Games Tracked

$11.5M

Median (tracked top games)

$63M

Mean (tracked top games)

Cyberpunk 2077 ranks in the top 1% of 38 tracked rpg top-sellers, with estimated revenue 68× this group's median.

Baseline: HelpfulCalculator's curated set of top-grossing Steam games, not the entire Steam catalog. Niche genres may have small samples.

Playtime & Engagement

82.1h avg51.6h median

82.1h

Average Playtime

51.6h

Median Playtime

7.1h

Recent Activity (2 Weeks)

Cyberpunk 2077 keeps players engaged for an average of 82.1 hours – solid engagement for a rpg game.

Current Activity9% still active

Game Details

Dataset updated: April 18, 2026

DeveloperCD PROJEKT RED
PublisherCD PROJEKT RED
Release DateDecember 8, 2020
Years on Market6 years
Current Price$59.99
Calibrated Avg. Selling Price$40.19
GenreRpg
Peak Players22,265
SteamSpy Owners20,000,000 .. 50,000,000

Features

Single-playerSteam AchievementsFull controller supportSteam Trading CardsAdjustable Text SizeCamera ComfortColor AlternativesCustom Volume ControlsAdjustable DifficultyPlayable without Timed InputSave AnytimeStereo SoundSubtitle OptionsSurround SoundSteam CloudHDR availableFamily Sharing

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Frequently Asked Questions

How much has Cyberpunk 2077 earned on Steam?

Based on our analysis using the Boxleiter method, we estimate Cyberpunk 2077's total gross revenue on Steam at approximately $781,019,625.

This estimate comes with a confidence range:

  • Conservative estimate (x20): $679,147,500
  • Calibrated midpoint (x23): $781,019,625
  • Optimistic estimate (x60): $2,037,442,499

The actual revenue may vary due to regional pricing, seasonal discounts, and refund rates.

How many copies has Cyberpunk 2077 sold on Steam?

With 844,921 Steam reviews and a 84% positive rating, we estimate Cyberpunk 2077 has sold between 16,898,420 and 50,695,260 copies, with a best estimate of 19,433,183.

This is based on the Boxleiter method, which uses the observation that roughly 1 in every 20 to 60 buyers leaves a Steam review. For the midpoint we do not assume a universal 30x value; we use a calibrated multiplier of x23 that adjusts for the title's age, price tier, genre, and review profile.

How much does CD PROJEKT RED earn from Cyberpunk 2077?

After Steam's tiered platform fee of effectively 20.4%, CD PROJEKT RED keeps an estimated $621,815,700 from Cyberpunk 2077's gross revenue of $781,019,625.

Here's the breakdown:

  • Gross Revenue: $781,019,625
  • Steam's Fee (20.4%): -$159,203,925
  • Developer Revenue: $621,815,700

Note: This doesn't account for publisher shares, taxes, or development costs.

What percentage does Steam take from Cyberpunk 2077?

Steam uses a tiered revenue sharing model that reduces the platform's cut as a game earns more:

  • First $10 million: 30% to Steam, 70% to developer
  • $10M to $50M: 25% to Steam, 75% to developer
  • Above $50M: 20% to Steam, 80% to developer

For Cyberpunk 2077, with an estimated gross revenue of $781,019,625, this results in an effective rate of 20.4%. Steam keeps approximately $159,203,925 and CD PROJEKT RED receives $621,815,700.

How accurate are these revenue estimates for Cyberpunk 2077?

These estimates use the Boxleiter method, a widely-used industry approach that estimates game sales from the number of Steam reviews.

Factors that affect accuracy:

  • Review-to-purchase ratio varies by genre
  • Discount history - games with frequent deep sales may have higher ratios
  • Regional pricing - different prices in different markets are not captured
  • Refunds - Steam's return policy means some counted sales were refunded
  • Bundled sales - keys sold through third-party bundles may not generate reviews

We provide a confidence range ($679,147,500 to $2,037,442,499) to reflect this uncertainty. For the best estimate we combine the Boxleiter range with a calibrated midpoint (x23) and a calibrated ASP of $40.

What would Cyberpunk 2077 earn on Epic Games Store instead?

If Cyberpunk 2077 generated the same gross revenue on the Epic Games Store, CD PROJEKT RED would keep approximately $687,417,270 - that's $65,601,570 more than on Steam.

At this revenue level, Epic's concrete platform fee would be $93,602,355. Epic charges 0% on the first $1 million in annual per-app revenue and then 12% on the remaining amount. On GOG (30% cut), the developer would earn approximately $546,713,737.

Note: This is a hypothetical comparison. Actual sales volumes differ significantly between platforms, and Steam's larger user base typically drives substantially higher sales.

How long do players spend in Cyberpunk 2077?

According to SteamSpy data, players spend an average of 82.1 hours in Cyberpunk 2077, with a median playtime of 51.6 hours. This indicates solid player engagement.

What is Cyberpunk 2077's Metacritic score?

Cyberpunk 2077 has a Metacritic score of 86/100, which is considered "generally favorable" by critics. The Steam community rates the game 84% positive based on 844,921 user reviews.