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Projectile Maximum Height Calculator

Result

10.197m

Result: 10.197 m
How the result moves° → m

Only the vertical share of the launch speed lifts a projectile, so the peak sits at v² × sin²θ ÷ (2g). A 20 m/s throw at 45° tops out at 10.197 m; the same speed straight up reaches exactly twice that. Air resistance is ignored, so read the number as a clean upper bound.

Worked examples

How it's calculated

h = v² × sin²θ ÷ (2 × g)

  1. StepEnter the launch speed in metres per second — divide km/h by 3.6.
  2. StepEnter the angle above the horizontal, between 0° and 90°.
  3. ResultRead the peak height in metres above the launch point.

Reference table

Speed, angleLaunchPeak height (m)
20, 0Flat, nothing rises0.000
10, 30Shallow1.275
15, 37Shallow4.155
20, 45Best for range10.197
20, 90Straight up, the ceiling20.394
50, 60Fast and steep95.598

Questions

How do I calculate the maximum height of a projectile?

Use h = (v² × sin²θ) / (2g): square the launch speed, multiply by the square of the sine of the angle, then divide by twice gravity. With v in m/s and θ in degrees the height comes out in metres. A 20 m/s launch at 45° reaches (20² × sin²45°) / (2 × 9.80665) ≈ 10.197 m.

What is the maximum height of a projectile?

It is the highest point a launched object reaches before gravity brings it back down — the very top of its arc, measured above the launch point. Only the vertical part of the launch speed contributes, so a steeper angle gives a higher peak for the same speed.

Which launch angle gives the greatest height?

A launch straight up, at 90°, gives the greatest possible height for a given speed, because sin²90° = 1 puts all the velocity into rising. As you flatten the angle the height falls with sin²θ, reaching half the maximum at 45° and zero at a horizontal 0° launch.

Why don't maximum height and range peak at the same angle?

Height depends on the vertical speed (sin θ) and keeps growing up to 90°, while horizontal range depends on both components and peaks at 45°. The steeper the angle, the more speed goes into rising rather than travelling forward.

Does this account for air resistance?

No. This calculator uses the idealised projectile-motion formula with no air resistance and a launch from ground level, so it gives the height above the release point. Real projectiles lose energy to drag and rise a little less, with the gap growing at higher speeds and larger surface areas.

Sources and last check

  1. en.wikipedia.org

Information, not professional advice.