CS2 to Valorant Sensitivity Converter
Transfer your muscle memory perfectly between Counter-Strike 2 and Valorant with mathematically precise sensitivity conversion.
Mathematically Precise
This CS2 to Valorant sensitivity tool uses the exact 35/11 ratio derived from the yaw values of Source 2 (0.022°) and Unreal Engine 4 (0.07°).
Adjustment Period
Give yourself 5-10 hours of practice to fully adapt to converted settings.
Sensitivity Converter Overview
Your guide to seamless aim transfer between tactical shooters
Thousands of players lose weeks of practice when switching between CS2 and Valorant—all because of a simple sensitivity mismatch. This CS2 to Valorant sensitivity converter fixes that instantly. Your muscle memory, built over hundreds of hours, becomes useless the moment you use the wrong sensitivity setting.
Quick Answer: Valorant Sensitivity = CS2 Sensitivity ÷ 3.18181818
Instant Conversion
Enter your sensitivity and get the exact equivalent for the other game immediately.
Preserve Your Aim
Same physical mouse movement = same in-game rotation. No relearning required.
Both Counter-Strike 2 (CS2) and Valorant are tactical first-person shooters that demand pixel-perfect crosshair placement, but they use different sensitivity systems. Whether you recently upgraded from CS:GO to CS2 or are switching between tactical shooters for the first time, preserving your aim is critical. The switch between these games represents one of the most common paths in competitive FPS gaming, making consistent aim a top priority for millions of players.
Preserve Muscle Memory
Your aim is built on consistent physical movements. A 180° flick should require the same mouse distance regardless of which game you're playing. Our converter ensures your muscle memory transfers perfectly.
Reduce Adaptation Time
Without proper conversion, players need 2-4 weeks to rebuild aim consistency. With accurate conversion, you can maintain competitive performance from day one in the new game.
Key Insight
The conversion factor of 3.18181818 (or exactly 35/11) ensures that a 360-degree turn requires the same physical mouse movement in both CS2 and Valorant—preserving your hard-earned muscle memory.
Both CS2 and Valorant are tactical shooters, but they handle mouse sensitivity differently due to their underlying game engines.
Valorant Sens = CS2 Sens ÷ 3.18181818CS2 Sens = Valorant Sens × 3.18181818Why 3.18181818? This factor equals 35/11 and comes from the different yaw values each engine uses:
- CS2 (Source 2 Engine) uses a yaw of 0.022° per mouse count
- Valorant (Unreal Engine 4) uses a yaw of 0.07° per mouse count
- Result: 0.07 ÷ 0.022 = 3.18181818...
The yaw value determines how many degrees your view rotates per unit of mouse movement. Since Valorant's yaw is ~3.18× larger, you need a proportionally lower sensitivity to achieve the same physical mouse distance per rotation.
Engine Differences Explained
Counter-Strike 2
Built on Source 2 Engine with a direct mouse input multiplier system. Professional players typically use sensitivity between 0.5 to 3.0.
Direct Input
1:1 mouse movement to game input
Valorant
Built on Unreal Engine 4 with a yaw value of 0.07° per mouse count—roughly 3.18× larger than CS2's yaw. Pros use 0.2 to 0.8.
0.07° Yaw
Higher yaw = lower sensitivity numbers
Let's walk through real-world examples that professional players commonly use.
CS2 to Valorant Conversions
| CS2 Sensitivity | Valorant Sensitivity | Play Style |
|---|---|---|
| 0.8 | 0.251 | Ultra Low (Precision AWP) |
| 1.0 | 0.314 | Low (Rifle Main) |
| 1.5 | 0.471 | Medium (Balanced) |
| 2.0 | 0.629 | Medium-High (Entry Fragger) |
| 2.5 | 0.786 | High (Fast Reactions) |
| 3.0 | 0.943 | Very High (Wrist Aimer) |
Valorant to CS2 Conversions
| Valorant Sensitivity | CS2 Sensitivity | Play Style |
|---|---|---|
| 0.25 | 0.795 | Ultra Low (Operator Main) |
| 0.30 | 0.955 | Low (Controller) |
| 0.35 | 1.114 | Medium (Balanced) |
| 0.45 | 1.432 | Medium-High (Duelist) |
| 0.55 | 1.750 | High (Aggressive) |
Sensitivity alone doesn't tell the complete story. Effective DPI (eDPI) combines your mouse DPI with in-game sensitivity for the true measure of your aim speed.
eDPI = Mouse DPI × In-Game SensitivityeDPI = Mouse DPI × Valorant SensitivityImportant: While CS2 and Valorant eDPI numbers look different, they represent the same physical mouse movement when converted correctly. The different scaling is baked into the game engines.
Lower eDPI (CS2: 800-1200 / Val: 250-380)
More precision, larger mouse movements required. Favored by AWP/Operator players and those who prioritize accuracy over speed. Requires a large mousepad (450mm+).
Higher eDPI (CS2: 1200-1600 / Val: 380-500)
Faster turning, smaller movements needed. Preferred by entry fraggers and players with limited desk space. Better for wrist aimers.
Here are real sensitivity settings from top-tier professional players:
CS2 Professional Players
| Player | Sensitivity | DPI | eDPI | Role |
|---|---|---|---|---|
| s1mple | 3.09 | 400 | 1,236 | AWP/Rifler |
| ZywOo | 2.0 | 400 | 800 | AWP Main |
| NiKo | 0.7 | 800 | 560 | Rifler |
| ScreaM | 2.5 | 400 | 1,000 | Rifler |
Valorant Professional Players
| Player | Sensitivity | DPI | eDPI | Role |
|---|---|---|---|---|
| TenZ | 0.173 | 1,600 | 277 | Duelist |
| Aspas | 0.40 | 800 | 320 | Duelist |
| cNed | 0.32 | 800 | 256 | Operator |
| yay | 0.38 | 800 | 304 | Operator |
Pro Settings Pattern
Most professionals use 400 or 800 DPI for hardware consistency. CS2 pros average 1.5-3.0 sensitivity while Valorant pros use 0.25-0.50—the conversion formula perfectly bridges this gap.
Last Verified: Pro player settings change frequently. These values were last verified in January 2026 from prosettings.net, specs.gg, and vlr.gg. Always check current sources before copying exact values.
Even with perfect sensitivity conversion, these common mistakes can ruin your aim consistency.
Confusing Game vs Windows Sensitivity
Never change Windows mouse sensitivity to match games. Keep Windows at 6/11 (default) with no acceleration enabled. Only adjust in-game sensitivity—Windows changes affect all applications unpredictably.
Ignoring Aspect Ratio Differences
Using 16:9 in one game and 4:3 in another affects perceived sensitivity. Specifically, moving from CS2 (4:3 Stretched) to Valorant (16:9) makes horizontal flicks feel visually slower due to the wider FOV, even though the 360° distance is mathematically correct. Use consistent aspect ratios or adjust FOV to match.
Expecting Instant Adaptation
Your brain needs 5-10 hours of gameplay to fully adapt to new settings—even perfectly converted ones. Expect reduced performance initially; don't change settings after one bad game.
Applying to Zoom Sensitivity
This conversion applies to hipfire/general sensitivity only. Zoom sensitivity (for AWP/Operator) has its own scaling. Most pros keep Zoom Sensitivity at 1.0 in both games, but direct conversion requires a different formula due to FOV changes.
Using Software Multipliers
Mouse software multipliers (Razer Synapse, Logitech G Hub) create inconsistency. Keep all software at 1.0x multiplier and adjust only in-game sensitivity for predictable results.
Reality Check: Pros don't change sensitivity frequently. s1mple has used roughly the same eDPI for years. Consistency beats constant optimization.
Beyond sensitivity conversion, these optimizations ensure you're getting the most out of your setup.
Optimal Mouse Configuration
Disable Acceleration
Turn off mouse acceleration in Windows, game settings, and mouse software for 1:1 input tracking
Use 400 or 800 DPI
Standard DPI values minimize sensor interpolation and provide the most consistent tracking
1000Hz+ Polling Rate
Higher polling rate means lower input latency—essential for competitive play. Modern mice support 4K/8K Hz for even lower latency.
Large Mousepad
Minimum 450mm width for low-sensitivity players; more room = more control
Consistent Surface
Use the same mousepad type (cloth/hard) across both games for identical glide feel
Raw Input Enabled
Valorant has a Raw Input Buffer option—enable it. CS2 uses raw input by default for 1:1 tracking
Testing Your Converted Sensitivity
In Counter-Strike 2
Practice on aim_botz or Aimlab workshops. Test:
- 180° flicks to enemies behind you
- Micro-adjustments for headshot alignment
- 360° turns should match your Valorant distance
aim_botz
Best workshop map for aim testing
In Valorant
Use The Range for comprehensive testing:
- Flick bots for reaction time
- Strafe bots for tracking aim
- Eliminate 50 for consistency benchmark
The Range
Built-in practice facility
Understanding why sensitivity matters helps you appreciate the importance of accurate conversion.
Cerebellar Learning
What we call "muscle memory" is actually motor pattern storage in your cerebellum. Consistent sensitivity means your brain builds reliable neural pathways for aim movements.
Automatic Responses
With enough practice at one sensitivity, your aim becomes subconscious. You don't think "move 3 inches right"—your brain just does it. Changing sensitivity breaks this automation.
Transfer Between Games
Using our converter ensures these critical consistencies:
- Same physical distance for any turn angle (90°, 180°, 360°)
- Preserved flick distances built over thousands of hours
- Identical micro-adjustment feel for crosshair placement
- Consistent spray control muscle patterns
The Bottom Line: Your aim in CS2 and Valorant should feel identical. If 180° flicks feel different between games, your conversion is wrong.
Our CS2 to Valorant Sensitivity Converter is bidirectional—convert in either direction with perfect precision.
Converting CS2 to Valorant
Step 1: Enter your current CS2 sensitivity in the calculator
Step 2: The calculator instantly computes your equivalent Valorant sensitivity
Step 3: Open Valorant → Settings → Mouse → Set your new sensitivity
Step 4: Test in The Range before competitive matches