Fantasy Point Calculator
Turn a real stat line into fantasy points under standard, half-PPR, or full PPR scoring.
Three scoring formats
The only difference between formats is how much a catch is worth — 0, 0.5, or 1 point.
Check your league
Some leagues tweak the weights, so confirm the rules before trusting any total.
How are fantasy football points calculated?
Stats turned into a score
Fantasy football turns a player's real-game statistics into points using a fixed set of weights. Yards, touchdowns, receptions, and turnovers each carry a value, and adding them up gives the player's fantasy score for the week. According to the standard scoring guidelines most leagues share, the weights are remarkably consistent — what varies between formats is one thing: how much a reception is worth. This calculator takes a stat line, applies the right weights for your format, and shows the total alongside how it splits across passing, rushing, and receiving.
Every format shares the same core weights; only the value of a reception changes.
points = passing + rushing + receiving + bonuses − penaltiesThe standard weights are: 1 point per 25 passing yards (0.04 each) and 4 points per passing touchdown; 1 point per 10 rushing or receiving yards (0.1 each) and 6 points per rushing or receiving touchdown; −2 points for an interception or a lost fumble; and 2 points for a two-point conversion. Receptions are the swing factor: standard scoring gives 0 per catch, half-PPR gives 0.5, and full PPR gives 1. That single number is why the same stat line can be worth several more points in a PPR league than in a standard one, especially for high-volume receivers and pass-catching running backs.
A receiver catches 8 passes for 110 yards and a touchdown, and adds 10 rushing yards, in a full-PPR league.
Receiving yards and TD
110 × 0.1 = 11 points, plus 6 for the touchdown = 17.Receptions (PPR)
8 catches × 1 point = 8 points in full PPR.Rushing yards
10 × 0.1 = 1 point.Add it up
17 + 8 + 1 = 26.0 fantasy points. In standard scoring the same line is 18.0, since the 8 catches score nothing.
The reception value reshapes which players are most valuable, so it pays to know your format.
Standard
No points for catches, so it rewards yardage and touchdowns — favouring bigger-play, lower-volume players.
Half-PPR
Half a point per catch is the popular middle ground, nudging volume pass-catchers up without overwhelming the yardage.
Full PPR
A full point per catch rewards target volume heavily, lifting slot receivers and pass-catching backs.
If you are comparing players or teams over a season, our win percentage calculator turns a record into a percentage, and for a different sport our slugging percentage calculator scores a baseball hitting line. All three convert raw stats into a single comparable number.
The headline number is the total fantasy points for the stat line under your chosen format, and the breakdown shows how much came from passing, rushing, and receiving. That split is useful: a 26-point game built mostly on receptions behaves very differently from one built on a single long touchdown, and it hints at how repeatable the performance might be. As a rough sense of scale, a strong weekly score for a skill-position starter is usually in the high teens to mid-twenties, while elite games push past 30. Use the breakdown to compare players on a like-for-like basis once you have set everyone to the same scoring format.
The arithmetic is exact; the weights are a convention.
Match your league's settings
This calculator uses the most common scoring weights, but leagues customise freely: six-point passing touchdowns, bonuses for long plays or 100-yard games, points per first down, and different turnover penalties are all popular variations it does not model. It also covers offensive skill stats, not kicking or team defence. Treat the total as the standard-rules baseline, and check your league's exact settings before using it to set a lineup or settle a debate.